GodotTestDriver

    Easy integration testing for Godot with simulated input, node drivers, and fixtures.

    Language: csharp

    Author: Ella Newman (@enewman)

    470 stars · 1637 views

    Files

    • GraphEditDriver.cs (csharp)
    • global.json (json)
    • LICENSE (plaintext)
    • ItemListDriver.cs (csharp)
    • GraphNodeDriver.cs (csharp)
    • KeyboardInputExtensions.cs (csharp)
    • ControllerInputExtensions.cs (csharp)
    • ActionsInputExtensions.cs (csharp)
    • ButtonDriver.cs (csharp)
    • CanvasItemDriver.cs (csharp)
    • TextEditDriver.cs (csharp)
    • InternalUtil.cs (csharp)
    • cspell.json (json)
    • ATTRIBUTION.md (markdown)
    • Camera2DDriver.cs (csharp)
    • CONTRIBUTING.md (markdown)
    • Chickensoft.GodotTestDriver ()
    • src ()
    • Drivers ()
    • WaitExtensions.cs (csharp)
    • Fixture.cs (csharp)
    • OptionButtonDriver.cs (csharp)
    • PopupMenuDriver.cs (csharp)
    • Input ()
    • Timeout.cs (csharp)
    • Util ()
    • README.md (markdown)
    • Port.cs (csharp)
    • RichTextLabelDriver.cs (csharp)
    • Node2DDriver.cs (csharp)
    • Configuration.cs (csharp)
    • CheckBoxDriver.cs (csharp)
    • LabelDriver.cs (csharp)
    • LineEditDriver.cs (csharp)
    • renovate.json (json)
    • ControlDriver.cs (csharp)
    • BaseButtonDriver.cs (csharp)
    • Sprite2DDriver.cs (csharp)
    • TabContainerDriver.cs (csharp)
    • WindowDriver.cs (csharp)
    • MouseInputExtensions.cs (csharp)
    • Log.cs (csharp)
    • NodeDriver.cs (csharp)

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