practical-tools-for-simple-design
A Game Framework for NTUT OOPL Course
Language: cpp
Author: Fredy Mönch (@thefredy)
7 stars · 324 views
Files
- Program.hpp (hpp)
- DebugMessageCallback.hpp (hpp)
- Docs.hpp (hpp)
- Shader.hpp (hpp)
- VertexBuffer.hpp (hpp)
- App.cpp (cpp)
- main.cpp (cpp)
- GiraffeText.cpp (cpp)
- Time.cpp (cpp)
- docs (txt)
- delete_me.css (css)
- header.html (html)
- custom.css (css)
- doxygen-awesome (txt)
- doxygen-awesome.css (css)
- doxygen-awesome-sidebar-only-darkmode-toggle.css (css)
- doxygen-awesome-sidebar-only.css (css)
- doxygen-awesome-darkmode-toggle.js (js)
- delete_me.html (html)
- test (txt)
- Interactive (txt)
- Audio.cpp (cpp)
- NotSimpleTest.cpp (cpp)
- SimpleTest.cpp (cpp)
- Drawable.hpp (hpp)
- TransformTest.cpp (cpp)
- CMakeLists.txt (txt)
- README.md (md)
- assets (txt)
- fonts (txt)
- audio (txt)
- sprites (txt)
- cat (txt)
- shaders (txt)
- include (txt)
- config.hpp (hpp)
- pch.hpp (hpp)
- Util (txt)
- TextureUtils.hpp (hpp)
- SFX.hpp (hpp)
- GameObject.hpp (hpp)
- Image.hpp (hpp)
- Color.hpp (hpp)
- MissingTexture.hpp (hpp)
- Text.hpp (hpp)
- Time.hpp (hpp)
- Base64.hpp (hpp)
- LoadTextFile.hpp (hpp)
- Logger.hpp (hpp)
- Renderer.hpp (hpp)
- Keycode.hpp (hpp)
- Docs.hpp (hpp)
- MissingImageTextureBase64.hpp (hpp)
- Position.hpp (hpp)
- AssetStore.hpp (hpp)
- BGM.hpp (hpp)
- TransformUtils.hpp (hpp)
- Transform.hpp (hpp)
- IndexBuffer.hpp (hpp)
- Input.hpp (hpp)
- Animation.hpp (hpp)
- Core (txt)
- MissingFontTextureBase64.hpp (hpp)
- Context.hpp (hpp)
- Texture.hpp (hpp)
- UniformBuffer.hpp (hpp)
- VertexArray.hpp (hpp)
- example (txt)
- include (txt)
- GiraffeText.hpp (hpp)
- App.hpp (hpp)
- Cat.hpp (hpp)
- Giraffe.hpp (hpp)
- src (txt)
- Cat.cpp (cpp)
- Giraffe.cpp (cpp)
- LoadTextFile.cpp (cpp)
- LICENSE (txt)
- .github (github)
- docs (txt)
- CLionQuickStart (txt)
- CLionQuickStart.md (md)
- Code-Styles-and-Guidelines.md (md)
- workflows (txt)
- docs.yml (yml)
- post.yml (yml)
- check.yml (yml)
- build.yml (yml)
- ISSUE_TEMPLATE (txt)
- bug_report.yaml (yaml)
- CONTRIBUTING.md (md)
- src (txt)
- Util (txt)
- Position.cpp (cpp)
- Input.cpp (cpp)
- BGM.cpp (cpp)
- Image.cpp (cpp)
- Logger.cpp (cpp)
- Text.cpp (cpp)
- GameObject.cpp (cpp)
- TransformUtils.cpp (cpp)
- MissingTexture.cpp (cpp)
- Animation.cpp (cpp)
- Renderer.cpp (cpp)
- SFX.cpp (cpp)
- Color.cpp (cpp)
- Core (txt)
- VertexBuffer.cpp (cpp)
- IndexBuffer.cpp (cpp)
- TextureUtils.cpp (cpp)
- Shader.cpp (cpp)
- Texture.cpp (cpp)
- VertexArray.cpp (cpp)
- Context.cpp (cpp)
- Program.cpp (cpp)
- DebugMessageCallback.cpp (cpp)
- config.cpp (cpp)
- cmake (txt)
- ATTRIBUTION.md (markdown)