LumixEngine

    3D C++ Game Engine - yet another open source game engine

    Language: lua

    Author: Eric Wilson (@eric_wilson)

    168 stars · 684 views

    Files

    • README.md (markdown)
    • data ()
    • scripts ()
    • lumix.d.lua (lua)
    • studio_default.ini (plaintext)
    • demo ()
    • maps ()
    • demo ()
    • button.lua (lua)
    • close_menu.lua (lua)
    • open_menu.lua (lua)
    • random_color.lua (lua)
    • random_color_tick.lua (lua)
    • random_walk_ai.lua (lua)
    • spawn_nav_agent_button.lua (lua)
    • main ()
    • button.lua (lua)
    • particles ()
    • clutter_speher.lua (lua)
    • lightning.lua (lua)
    • move.lua (lua)
    • tetris ()
    • tetris.lua (lua)
    • scripts ()
    • coroutine.lua (lua)
    • draw_trajectory.lua (lua)
    • flying_cam.lua (lua)
    • global.lua (lua)
    • math.lua (lua)
    • player.lua (lua)
    • player_fps.lua (lua)
    • docs ()
    • 3rdparty.md (markdown)
    • animation ()
    • graph.md (markdown)
    • inverse_kinematics.md (markdown)
    • app_imgui.md (markdown)
    • custom_plugin.md (markdown)
    • editor ()
    • action.md (markdown)
    • extending_property_grid.md (markdown)
    • project_directory.md (markdown)
    • file_paths.md (markdown)
    • fsr3.md (markdown)
    • getting_started.md (markdown)
    • job_system.md (markdown)
    • lua ()
    • editor_plugin.md (markdown)
    • engine_API.md (markdown)
    • properties.md (markdown)
    • snippets.md (markdown)
    • type_checking.md (markdown)
    • meta.md (markdown)
    • physics ()
    • trigger.md (markdown)
    • plugins.md (markdown)
    • profiler.md (markdown)
    • readme.md (markdown)
    • renderer ()
    • particle_script.md (markdown)
    • postprocess.md (markdown)
    • shaders.md (markdown)
    • transform.md (markdown)
    • external ()
    • dx12 ()
    • d3dx12.h (c)
    • ffx_api ()
    • dx12 ()
    • ffx_api_dx12.h (c)
    • LICENSE (plaintext)
    • ATTRIBUTION.md (markdown)

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