VisionFieldMesh

    VisionFieldMesh was created as a versatile, editor-friendly tool to help developers prototype and implement enemy vision and detection logic quickly.

    Language: csharp

    Author: GitHub Repos (@github-repos)

    0 stars · 0 views

    Files

    • ico_skull_border.png (image)
    • squareBorderEmpty03.png (image)
    • ico_alignCR.png (image)
    • squareCornersEmpty02.png (image)
    • greenSquare.png (image)
    • FactoryArgumentsToChoiceBinder4.cs (cs)
    • FactorySubContainerBinderBase.cs (cs)
    • Benchmark02.cs (cs)
    • ZenPools.cs (cs)
    • Benchmark04.cs (cs)
    • FactoryFromBinder1.cs (cs)
    • ico_comment.png (image)
    • DropdownSample.cs (cs)
    • Small Crate_diffuse.jpg (image)
    • StaticMemoryPool.cs (cs)
    • FactorySubContainerBinder6.cs (cs)
    • FactoryToChoiceBinder6.cs (cs)
    • Sunny Days - Seamless.jpg (image)
    • ico_alignBC.png (image)
    • SubContainerPrefabBindingFinalizer.cs (cs)
    • FactorySubContainerBinder5.cs (cs)
    • SceneParentAutomaticLoader.cs (cs)
    • ico_camera_border.png (image)
    • DOTweenPro (txt)
    • Editor (txt)
    • ArgConditionCopyNonLazyBinder.cs (cs)
    • ZenjectSceneLoader.cs (cs)
    • ico_play_border.png (image)
    • PlaceholderFactoryBindingFinalizer.cs (cs)
    • CheatSheet.cs (cs)
    • ValidationUtil.cs (cs)
    • squareBorderCurved_darkBordersAlpha.png (image)
    • whiteSquareAlpha25.png (image)
    • squareBorderAlpha15.png (image)
    • ico_play.png (image)
    • ico_alignBL.png (image)
    • ico_heart_border.png (image)
    • blackSquareAlpha10.png (image)
    • ico_skull.png (image)
    • whiteDot.png (image)
    • purpleSquare.png (image)
    • ico_alert.png (image)
    • ico_ui.png (image)
    • ico_heart.png (image)
    • redSquare.png (image)
    • squareBorderCurvedEmpty02.png (image)
    • squareBorderThickerEmpty.png (image)
    • squareBorder.png (image)
    • ico_alignBR.png (image)
    • squareCorners03.png (image)
    • squareBorderThickEmpty.png (image)
    • whiteSquare_fadeOut_bt.png (image)
    • whiteSquare.png (image)
    • ico_nodeArrow.png (image)
    • whiteSquareAlpha50.png (image)
    • blackSquare.png (image)
    • whiteDot_darkBorder.png (image)
    • squareBorderCurved.png (image)
    • grid_dark.png (image)
    • ico_star.png (image)
    • whiteDot_whiteBorderAlpha.png (image)
    • DOTweenAnimationInspector.cs (cs)
    • PoolableMemoryPool.cs (cs)
    • LookupId.cs (cs)
    • squareBorderCurvedEmpty.png (image)
    • ZenjectEditorWindow.cs (cs)
    • ico_alignTC.png (image)
    • InstantiateCallbackConditionCopyNonLazyBinder.cs (cs)
    • ProfileBlock.cs (cs)
    • ico_alignT.png (image)
    • ConcreteBinderGeneric.cs (cs)
    • FactoryToChoiceIdBinder0.cs (cs)
    • CameraController.cs (cs)
    • Text Overflow - Linked Text UI Screenshot.png (image)
    • Brushed Metal 3.jpg (image)
    • Floor Cement.jpg (image)
    • Gradient Vertical (Color).jpg (image)
    • Gradient Diagonal (Color).jpg (image)
    • EmojiOne Attribution.txt (txt)
    • ico_ui_border.png (image)
    • blackSquareAlpha15.png (image)
    • squareBorderCurvedEmptyThick.png (image)
    • EmojiOne.json (json)
    • Tools_1_Prefs.png (image)
    • Tools_1_xml.png (image)
    • Tools_1_Json.png (image)
    • Path.png (image)
    • Tools_1.png (image)
    • Exampl_Code_Use_1.png (image)
    • Bangers - OFL.txt (txt)
    • Text Overflow - Linked Text Image 1.png (image)
    • Readme.txt (txt)
    • Anton OFL.txt (txt)
    • TMP_TextInfoDebugTool.cs (cs)
    • VertexColorCycler.cs (cs)
    • SkewTextExample.cs (cs)
    • SimpleScript.cs (cs)
    • VertexZoom.cs (cs)
    • VertexJitter.cs (cs)
    • EnvMapAnimator.cs (cs)
    • ObjectSpin.cs (cs)
    • TextMeshProFloatingText.cs (cs)
    • TMP_TextSelector_A.cs (cs)
    • TextMeshSpawner.cs (cs)
    • Gradient Horizontal (Color).jpg (image)
    • ChatController.cs (cs)
    • TeleType.cs (cs)
    • TMP_TextEventHandler.cs (cs)
    • TMP_DigitValidator.cs (cs)
    • TMP_FrameRateCounter.cs (cs)
    • VertexShakeA.cs (cs)
    • TMP_ExampleScript_01.cs (cs)
    • VertexShakeB.cs (cs)
    • Footer.png (image)
    • ico_alignCL.png (image)
    • ico_alignL.png (image)
    • readme_DOTweenPro.txt (txt)
    • dotweenpro_logo.png (image)
    • readme.txt (txt)
    • Header.jpg (image)
    • Footer_dark.png (image)
    • DOTweenIcon.png (image)
    • squareBorderEmpty.png (image)
    • Zenject (txt)
    • SingletonMarkRegistry.cs (cs)
    • LICENSE.txt.meta (meta)
    • IInstantiator.cs (cs)
    • GameObjectContextEditor.cs (cs)
    • readme.txt (txt)
    • LazyInstanceInjector.cs (cs)
    • ZenUnityEditorUtil.cs (cs)
    • InstallerPropertyInfo.cs (cs)
    • CompositeInstallerEditorDescriptions.cs (cs)
    • ObjectGraphVisualizer.cs (cs)
    • DefaultSceneContractConfig.cs (cs)
    • UnityInspectorListEditor.cs (cs)
    • EditorStaticInstaller.cs (cs)
    • ProjectContextEditor.cs (cs)
    • ZenMenuItems.cs (cs)
    • ActionInstaller.cs (cs)
    • BaseCompositeInstallerEditor.cs (cs)
    • TypeAnalyzer.cs (cs)
    • SceneContextEditor.cs (cs)
    • ContextEditor.cs (cs)
    • CompositeMonoInstallerEditor.cs (cs)
    • ReflectionTypeInfo.cs (cs)
    • DefaultGameObjectParentInstaller.cs (cs)
    • ZenjectStateMachineBehaviourAutoInjecter.cs (cs)
    • ReflectionInfoTypeInfoConverter.cs (cs)
    • ZenAutoInjecter.cs (cs)
    • ZenUtilInternal.cs (cs)
    • UnityUtil.cs (cs)
    • SubContainerBindingFinalizer.cs (cs)
    • DisposeBlock.cs (cs)
    • IBindingFinalizer.cs (cs)
    • PrefabBindingFinalizer.cs (cs)
    • NullBindingFinalizer.cs (cs)
    • SingleProviderBindingFinalizer.cs (cs)
    • ConcreteBinderNonGeneric.cs (cs)
    • WithKernelDefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs (cs)
    • ScopeConcreteIdArgConditionCopyNonLazyBinder.cs (cs)
    • ConcreteIdArgConditionCopyNonLazyBinder.cs (cs)
    • FactoryFromBinderBase.cs (cs)
    • IdBinder.cs (cs)
    • SubContainerBinder.cs (cs)
    • FromBinderGeneric.cs (cs)
    • IdScopeConcreteIdArgConditionCopyNonLazyBinder.cs (cs)
    • ConventionBindInfo.cs (cs)
    • MemoryPoolExpandBinder.cs (cs)
    • CopyNonLazyBinder.cs (cs)
    • FactoryToChoiceIdBinder4.cs (cs)
    • FactoryToChoiceIdBinder2.cs (cs)
    • MemoryPoolBindingFinalizer.cs (cs)
    • FactoryToChoiceIdBinder1.cs (cs)
    • FactoryToChoiceIdBinder3.cs (cs)
    • FactoryToChoiceIdBinder5.cs (cs)
    • FactoryArgumentsToChoiceBinder0.cs (cs)
    • FactoryArgumentsToChoiceBinder2.cs (cs)
    • FactoryArgumentsToChoiceBinder5.cs (cs)
    • FactoryArgumentsToChoiceBinder3.cs (cs)
    • FactoryArgumentsToChoiceBinder6.cs (cs)
    • IMemoryPool.cs (cs)
    • FactorySubContainerBinderWithParams.cs (cs)
    • FactorySubContainerBinder0.cs (cs)
    • FactorySubContainerBinder3.cs (cs)
    • MemoryPoolBase.cs (cs)
    • FactoryToChoiceBinder4.cs (cs)
    • FactorySubContainerBinder4.cs (cs)
    • FactoryFromBinder3.cs (cs)
    • FactorySubContainerBinder2.cs (cs)
    • FactoryToChoiceBinder5.cs (cs)
    • FactoryFromBinder4.cs (cs)
    • FactoryFromBinder2.cs (cs)
    • FactoryFromBinder0.cs (cs)
    • FactoryFromBinderUntyped.cs (cs)
    • MonoPoolableMemoryPool.cs (cs)
    • FactoryFromBinder5.cs (cs)
    • DecoratorToChoiceFromBinder.cs (cs)
    • FactoryToChoiceBinder10.cs (cs)
    • ListPool.cs (cs)
    • NonLazyBinder.cs (cs)
    • IfNotBoundBinder.cs (cs)
    • BindStatement.cs (cs)
    • GameObjectCreationParameters.cs (cs)
    • ValidationMarker.cs (cs)
    • BindInfo.cs (cs)
    • MemoryPoolBindInfo.cs (cs)
    • ConditionCopyNonLazyBinder.cs (cs)
    • DictionaryPool.cs (cs)
    • ArrayPool.cs (cs)
    • PoolableStaticMemoryPool.cs (cs)
    • FactoryProviderWrapper.cs (cs)
    • PoolFactory.cs (cs)
    • PrefabFactory.cs (cs)
    • FactorySubContainerBinder10.cs (cs)
    • SaveConfig_1.png (image)
    • FactoryBindInfo.cs (cs)
    • ico_alignCC.png (image)
    • Sprites (txt)
    • Demigiant (txt)
    • Images (txt)
    • Assets (txt)
    • Resources (txt)
    • StaticData (txt)
    • Test (txt)
    • Balance (txt)
    • Player (txt)
    • URP (txt)
    • UI (txt)
    • VisionCone (txt)
    • Enemies (txt)
    • Plugins (txt)
    • Sirenix (txt)
    • Odin Inspector (txt)
    • Assets (txt)
    • Editor (txt)
    • Config (txt)
    • Editor (txt)
    • Resources (txt)
    • Sirenix (txt)
    • Textures (txt)
    • Assemblies (txt)
    • NoEditor (txt)
    • NoEmitAndNoEditor (txt)
    • TextMesh Pro (txt)
    • Resources (txt)
    • Sprite Assets (txt)
    • Style Sheets (txt)
    • Fonts & Materials (txt)
    • Shaders (txt)
    • Documentation (txt)
    • Examples & Extras (txt)
    • Resources (txt)
    • Color Gradient Presets (txt)
    • Sprite Assets (txt)
    • Fonts & Materials (txt)
    • Materials (txt)
    • Scenes (txt)
    • Sprites (txt)
    • Prefabs (txt)
    • Fonts (txt)
    • Scripts (txt)
    • Fonts (txt)
    • DOTween (txt)
    • Editor (txt)
    • Imgs (txt)
    • DOTweenPro Examples (txt)
    • Examples Assets (txt)
    • DemiLib (txt)
    • Core (txt)
    • Editor (txt)
    • Imgs (txt)
    • Source (txt)
    • Main (txt)
    • Editor (txt)
    • SceneParentLoading (txt)
    • EditorWindow (txt)
    • Editors (txt)
    • Util (txt)
    • Binding (txt)
    • Finalizers (txt)
    • Binders (txt)
    • ConcreteBinders (txt)
    • FromBinders (txt)
    • FactoryArgumentsToChoiceBinder (txt)
    • Conventions (txt)
    • FactoryFromBinder (txt)
    • GameObject (txt)
    • Factory (txt)
    • Pooling (txt)
    • SubContainerBinder (txt)
    • FactoryToChoiceIdBinder (txt)
    • Untyped (txt)
    • FactoryToChoiceBinder (txt)
    • Util (txt)
    • BindInfo (txt)
    • Validation (txt)
    • Factories (txt)
    • Pooling (txt)
    • Static (txt)
    • blackSquareAlpha80.png (image)
    • StaticMemoryPoolRegistry.cs (cs)
    • MonoMemoryPool.cs (cs)
    • HashSetPool.cs (cs)
    • ico_alignTL.png (image)
    • ico_alignB.png (image)
    • FactorySubContainerBinder1.cs (cs)
    • MemoryPoolInitialSizeBinder.cs (cs)
    • IFactory.cs (cs)
    • ico_alignVC.png (image)
    • PoolCleanupChecker.cs (cs)
    • ico_alignTR.png (image)
    • yellowSquare.png (image)
    • BindingUtil.cs (cs)
    • PrefabResourceBindingFinalizer.cs (cs)
    • FactoryArgumentsToChoiceBinder1.cs (cs)
    • FactoryFromBinder6.cs (cs)
    • TMP_TextEventCheck.cs (cs)
    • whiteSquareAlpha10.png (image)
    • ConcreteIdBinderGeneric.cs (cs)
    • ProfileTimers.cs (cs)
    • TMP_PhoneNumberValidator.cs (cs)
    • ZenjectException.cs (cs)
    • ico_end.png (image)
    • Floor Tiles 1 - diffuse.jpg (image)
    • whiteSquareAlpha15.png (image)
    • squareBorderCurvedAlpha.png (image)
    • Bootstrap License.txt (txt)
    • FactoryToChoiceBinder1.cs (cs)
    • FromBinderNonGeneric.cs (cs)
    • ConcreteIdBinderNonGeneric.cs (cs)
    • ico_alignHC.png (image)
    • WithKernelScopeConcreteIdArgConditionCopyNonLazyBinder.cs (cs)
    • ReflectionUtil.cs (cs)
    • LiberationSans - OFL.txt (txt)
    • SceneDecoratorContextEditor.cs (cs)
    • FactoryToChoiceIdBinder6.cs (cs)
    • RunnableContextEditor.cs (cs)
    • FactoryToChoiceBinder2.cs (cs)
    • ShaderPropAnimator.cs (cs)
    • blueSquare.png (image)
    • EmojiOne.png (image)
    • DefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs (cs)
    • ico_alignR.png (image)
    • ConventionSelectTypesBinder.cs (cs)
    • Version.txt (txt)
    • TextConsoleSimulator.cs (cs)
    • IValidatable.cs (cs)
    • ConventionFilterTypesBinder.cs (cs)
    • TransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs (cs)
    • ProviderBindingFinalizer.cs (cs)
    • circle.png (image)
    • Oswald-Bold - OFL.txt (txt)
    • Benchmark03.cs (cs)
    • ico_comment_border.png (image)
    • Benchmark01.cs (cs)
    • ico_cog.png (image)
    • FactoryFromBinder10.cs (cs)
    • TMP_TextSelector_B.cs (cs)
    • FactoryToChoiceIdBinder10.cs (cs)
    • package.json (json)
    • Small Crate_normal.jpg (image)
    • blackSquareAlpha50.png (image)
    • KeyedFactory.cs (cs)
    • ScopableBindingFinalizer.cs (cs)
    • ico_camera.png (image)
    • FactoryToChoiceBinder3.cs (cs)
    • grid_bright.png (image)
    • ExecutionOrderInstaller.cs (cs)
    • DOTweenAnimation.cs (cs)
    • ico_star_border.png (image)
    • squareBorderEmpty01.png (image)
    • Default Sprites.png (image)
    • MemoryPool.cs (cs)
    • ConventionAssemblySelectionBinder.cs (cs)
    • WarpTextExample.cs (cs)
    • Benchmark01_UGUI.cs (cs)
    • CompositeScriptableObjectInstallerEditor.cs (cs)
    • BindingId.cs (cs)
    • ConstructorChoiceStrategy.cs (cs)
    • FromBinder.cs (cs)
    • SaveConfig_2.png (image)
    • Exampl_Code_Use_2.png (image)
    • squareBorderEmpty02.png (image)
    • LineBreaking Following Characters.txt (txt)
    • ZenReflectionTypeAnalyzer.cs (cs)
    • blackSquareAlpha25.png (image)
    • whiteSquareAlpha80.png (image)
    • FactoryToChoiceBinder0.cs (cs)
    • LineBreaking Leading Characters.txt (txt)
    • Fruit Jelly (B&W).jpg (image)
    • ico_cog_border.png (image)
    • ATTRIBUTION.md (markdown)
    • orangeSquare.png (image)
    • TMP_UiFrameRateCounter.cs (cs)
    • ico_delete.png (image)
    • PlaceholderFactoryBase.cs (cs)
    • FactoryArgumentsToChoiceBinder10.cs (cs)
    • TMPro_InstructionOverlay.cs (cs)
    • NameTransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs (cs)
    • ZenjectSettings.cs (cs)
    github-repos/VisionFieldMesh

    VisionFieldMesh

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    • Updated Jun 8, 2026
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    About

    VisionFieldMesh was created as a versatile, editor-friendly tool to help developers prototype and implement enemy vision and detection logic quickly.

    0stars
    0views
    Created Jan 28, 2026