Godot4Go_MMO

    Godot 4 + Golang MMO Tutorial Series This is the reference repository the completely free, thirteen-part course teaching how to make an MMO with Godot 4.4 and Golang. Each release( corresponds with a snapshot of the codebase at the end of a lesson in the series( Accompanying videos which follow thes

    Language: go

    Author: Rocío Santiago (@rocío.santiago)

    9 stars · 252 views

    Files

    • client (txt)
    • addons (txt)
    • protobuf (txt)
    • test (txt)
    • source (txt)
    • script (txt)
    • expected_bin (txt)
    • proto2 (txt)
    • proto3 (txt)
    • resources (txt)
    • floor.svg (image)
    • classes (txt)
    • hiscores (txt)
    • login_form (txt)
    • register_form (txt)
    • log (txt)
    • icon.svg (image)
    • states (txt)
    • browsing_hiscores (txt)
    • ingame (txt)
    • entered (txt)
    • connected (txt)
    • objects (txt)
    • spore (txt)
    • actor (txt)
    • .vscode (vscode)
    • settings.json (json)
    • launch.json (json)
    • README.md (md)
    • shared (txt)
    • server (txt)
    • internal (txt)
    • server (txt)
    • hub.go (go)
    • clients (txt)
    • websocket.go (go)
    • db (txt)
    • db.go (go)
    • models.go (go)
    • config (txt)
    • schema.sql (sql)
    • sqlc.yml (yml)
    • queries.sql (sql)
    • queries.sql.go (go)
    • states (txt)
    • connected.go (go)
    • browsingHiscores.go (go)
    • ingame.go (go)
    • objects (txt)
    • sharedCollection.go (go)
    • spawn.go (go)
    • gameObjects.go (go)
    • compose.yaml (yaml)
    • Dockerfile (txt)
    • pkg (txt)
    • packets (txt)
    • packets.pb.go (go)
    • util.go (go)
    • cmd (txt)
    • main.go (go)
    • ATTRIBUTION.md (markdown)

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