Godot4Go_MMO
Godot 4 + Golang MMO Tutorial Series This is the reference repository the completely free, thirteen-part course teaching how to make an MMO with Godot 4.4 and Golang. Each release( corresponds with a snapshot of the codebase at the end of a lesson in the series( Accompanying videos which follow thes
Language: go
Author: Rocío Santiago (@rocío.santiago)
9 stars · 252 views
Files
- client (txt)
- addons (txt)
- protobuf (txt)
- test (txt)
- source (txt)
- script (txt)
- expected_bin (txt)
- proto2 (txt)
- proto3 (txt)
- resources (txt)
- floor.svg (image)
- classes (txt)
- hiscores (txt)
- login_form (txt)
- register_form (txt)
- log (txt)
- icon.svg (image)
- states (txt)
- browsing_hiscores (txt)
- ingame (txt)
- entered (txt)
- connected (txt)
- objects (txt)
- spore (txt)
- actor (txt)
- .vscode (vscode)
- settings.json (json)
- launch.json (json)
- README.md (md)
- shared (txt)
- server (txt)
- internal (txt)
- server (txt)
- hub.go (go)
- clients (txt)
- websocket.go (go)
- db (txt)
- db.go (go)
- models.go (go)
- config (txt)
- schema.sql (sql)
- sqlc.yml (yml)
- queries.sql (sql)
- queries.sql.go (go)
- states (txt)
- connected.go (go)
- browsingHiscores.go (go)
- ingame.go (go)
- objects (txt)
- sharedCollection.go (go)
- spawn.go (go)
- gameObjects.go (go)
- compose.yaml (yaml)
- Dockerfile (txt)
- pkg (txt)
- packets (txt)
- packets.pb.go (go)
- util.go (go)
- cmd (txt)
- main.go (go)
- ATTRIBUTION.md (markdown)