godot-motion-matching
A Motion Matching plugin for Godot 4
Language: c
Author: Andre Soni (@andrewrites)
146 stars · 703 views
Files
- LICENSE.md (markdown)
- README.md (markdown)
- kd_tree.cpp (cpp)
- circular_buffer.h (c)
- common.h (c)
- animation_post_import_plugin.cpp (cpp)
- animation_post_import_plugin.h (c)
- animation_tree_handler_plugin.cpp (cpp)
- animation_tree_handler_plugin.h (c)
- mm_data_tab.cpp (cpp)
- mm_visualization_tab.cpp (cpp)
- mm_bone_data_feature.h (c)
- mm_feature.h (c)
- stats.hpp (cpp)
- MMQueryInput.xml (xml)
- MMRootMotionSynchronizer.xml (xml)
- DampedSkeletonModifier.xml (xml)
- MMBoneDataFeature.xml (xml)
- MMSynchronizer.xml (xml)
- mm_editor.cpp (cpp)
- mm_editor_gizmo_plugin.h (c)
- mm_character.cpp (cpp)
- mm_animation_library.cpp (cpp)
- mm_animation_node.h (c)
- mm_bone_data_feature.cpp (cpp)
- spring.hpp (cpp)
- mm_animation_node.cpp (cpp)
- hash.h (c)
- mm_trajectory_feature.cpp (cpp)
- mm_animation_library.h (c)
- MMAnimationLibrary.xml (xml)
- transforms.h (c)
- mm_trajectory_feature.h (c)
- mm_editor_plugin.h (c)
- methods.py (python)
- doc_classes ()
- MMFeature.xml (xml)
- MMClampSynchronizer.xml (xml)
- MMCharacter.xml (xml)
- src ()
- algo ()
- editor ()
- mm_editor.h (c)
- features ()
- mm_feature.cpp (cpp)
- math ()
- ATTRIBUTION.md (markdown)
- MMMixSynchronizer.xml (xml)
- mm_bone_state.h (c)
- MMAnimationNode.xml (xml)
- mm_data_tab.h (c)
- MMTrajectoryFeature.xml (xml)
- mm_visualization_tab.h (c)
- mm_editor_gizmo_plugin.cpp (cpp)
- config.py (python)
- mm_editor_plugin.cpp (cpp)
- kd_tree.h (c)