Idle-Miner

    Incremental simulation with expandable progression systems, persistent economy, and retention-focused meta design for mobile free-to-play titles.

    Language: csharp

    Author: Jimmie Howell (@jimmieh)

    0 stars · 143 views

    Files

    • Assets ()
    • Editor ()
    • Slot.cs (csharp)
    • SlotData.cs (csharp)
    • TransformConstraint.cs (csharp)
    • TransformConstraintData.cs (csharp)
    • Triangulator.cs (csharp)
    • spine-unity ()
    • ATTRIBUTION.md (markdown)
    • AutoSwitchToStartup.cs (csharp)
    • PGEditorMenu.cs (csharp)
    • Plugins ()
    • JsonDotNet ()
    • link.xml (xml)
    • Zenject ()
    • package.json (json)
    • spine-csharp ()
    • Animation.cs (csharp)
    • AnimationState.cs (csharp)
    • AnimationStateData.cs (csharp)
    • Atlas.cs (csharp)
    • BlendMode.cs (csharp)
    • Bone.cs (csharp)
    • BoneData.cs (csharp)
    • Event.cs (csharp)
    • EventData.cs (csharp)
    • ExposedList.cs (csharp)
    • IConstraint.cs (csharp)
    • IUpdatable.cs (csharp)
    • IkConstraint.cs (csharp)
    • IkConstraintData.cs (csharp)
    • Json.cs (csharp)
    • MathUtils.cs (csharp)
    • PathConstraint.cs (csharp)
    • PathConstraintData.cs (csharp)
    • README.md (markdown)
    • Skeleton.cs (csharp)
    • SkeletonBinary.cs (csharp)
    • SkeletonBounds.cs (csharp)
    • SkeletonClipping.cs (csharp)
    • SkeletonData.cs (csharp)
    • SkeletonJson.cs (csharp)
    • Skin.cs (csharp)
    • ISkeletonAnimation.cs (csharp)
    • README.md (markdown)
    • SkeletonExtensions.cs (csharp)
    • SpineAttributes.cs (csharp)
    • Scripts ()
    • core ()
    • AsyncSceneLoader.cs (csharp)
    • CoroutineRunner.cs (csharp)
    • ISceneLoader.cs (csharp)
    • PromiseLoader.cs (csharp)
    • StreamingAssets ()
    • MetaData.json (json)
    • Packages ()
    • manifest.json (json)
    • README.md (markdown)

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