FlaxEngine
Flax Engine – multi-platform 3D game engine
Language: csharp
Author: Kavita Costa (@kcosta)
81 stars · 451 views
Files
- ActorTemplate.cs (csharp)
- ActorTemplate.h (c)
- GenerateProjectFiles.sh (bash)
- PreviewsCache.cs (csharp)
- CONTRIBUTING.md (markdown)
- CODE_OF_CONDUCT.md (markdown)
- Content ()
- Editor ()
- mono.md (markdown)
- ActorTemplate.cpp (cpp)
- CppStaticClassTemplate.cpp (cpp)
- CppAssetTemplate.h (c)
- CSharpEmptyTemplate.cs (csharp)
- EmptyStructTemplate.cs (csharp)
- EmptyClassTemplate.cs (csharp)
- GamePluginTemplate.cs (csharp)
- GetMSBuildPath.bat (plaintext)
- EmptyInterfaceTemplate.cs (csharp)
- ScriptTemplate.h (c)
- XCodeBuild.sh (bash)
- LICENSE.md (markdown)
- PackageEditor.sh (bash)
- PackageAll.bat (plaintext)
- IFileEntryAction.cs (csharp)
- CookingData.h (c)
- PreviewsCache.cpp (cpp)
- GameCooker.cpp (cpp)
- CustomEditorPresenter.cs (csharp)
- CustomEditor.cs (csharp)
- PackagePlatforms.bat (plaintext)
- PreviewsCache.h (c)
- ScriptTemplate.cs (csharp)
- AssetItemConverter.cs (csharp)
- CallBuildTool.sh (bash)
- CallBuildTool.sh (bash)
- Scripting ()
- Development ()
- Documentation ()
- CallBuildTool.bat (plaintext)
- Scripts ()
- Linux ()
- Mac ()
- Windows ()
- PackagePlatforms.sh (bash)
- EditorAnalytics.cpp (cpp)
- RegisterEngineLocation.bat (plaintext)
- Source ()
- Editor ()
- Analytics ()
- Content ()
- Cooker ()
- GameCooker.h (c)
- CustomEditors ()
- PlatformTools.h (c)
- EditorAnalytics.h (c)
- LayoutDefault.xml (xml)
- GenerateProjectFiles.bat (plaintext)
- README.md (markdown)
- SECURITY.md (markdown)
- ScriptTemplate.cpp (cpp)
- CppStaticClassTemplate.h (c)
- AssetPickerValidator.cs (csharp)
- PackageEditor.bat (plaintext)
- ATTRIBUTION.md (markdown)
- GameCooker.cs (csharp)
- CustomEditorWindow.cs (csharp)