hybridclr

    HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c hotupdate.

    Language: c

    Author: Iván Santana (@iváns)

    8 stars · 348 views

    Files

    • CommonDef.h (c)
    • Il2CppCompatibleDef.h (c)
    • README.md (markdown)
    • InterpreterDefs.h (c)
    • MethodBridge.cpp (cpp)
    • InterpreterModule.h (c)
    • ClassFieldLayoutCalculator.h (c)
    • MemoryUtil.h (c)
    • MetadataPool.h (c)
    • LICENSE (plaintext)
    • generated ()
    • hybridclr ()
    • interpreter ()
    • Engine.h (c)
    • MethodBridge.cpp (cpp)
    • InterpreterUtil.cpp (cpp)
    • metadata ()
    • InterpreterUtil.h (c)
    • ClassFieldLayoutCalculator.cpp (cpp)
    • ConsistentAOTHomologousImage.cpp (cpp)
    • InterpreterImage.h (c)
    • MetadataPool.cpp (cpp)
    • MetadataModule.h (c)
    • Assembly.h (c)
    • Interpreter.cpp (cpp)
    • BlobReader.h (c)
    • Assembly.cpp (cpp)
    • RuntimeConfig.h (c)
    • InterpreterDefs.cpp (cpp)
    • RuntimeApi.cpp (cpp)
    • Interpreter.h (c)
    • MethodBridge.h (c)
    • CustomAttributeDataWriter.h (c)
    • Instruction.cpp (cpp)
    • AOTHomologousImage.cpp (cpp)
    • Runtime.h (c)
    • README_EN.md (markdown)
    • CommonDef.cpp (cpp)
    • AssemblyManifest.cpp (cpp)
    • ATTRIBUTION.md (markdown)
    • Image.cpp (cpp)
    • UnityVersion.h (c)
    • RuntimeApi.h (c)
    • Runtime.cpp (cpp)
    • RuntimeConfig.cpp (cpp)
    • Il2CppCompatibleDef.cpp (cpp)
    • InterpreterModule.cpp (cpp)
    • Engine.cpp (cpp)
    • AOTHomologousImage.h (c)
    • MetadataDef.h (c)
    • InterpreterImage.cpp (cpp)
    • ConsistentAOTHomologousImage.h (c)
    • MetadataModule.cpp (cpp)
    • Image.h (c)
    • InstrinctDef.h (c)
    • Coff.h (c)

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