hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c hotupdate.
Language: c
Author: Iván Santana (@iváns)
8 stars · 348 views
Files
- CommonDef.h (c)
- Il2CppCompatibleDef.h (c)
- README.md (markdown)
- InterpreterDefs.h (c)
- MethodBridge.cpp (cpp)
- InterpreterModule.h (c)
- ClassFieldLayoutCalculator.h (c)
- MemoryUtil.h (c)
- MetadataPool.h (c)
- LICENSE (plaintext)
- generated ()
- hybridclr ()
- interpreter ()
- Engine.h (c)
- MethodBridge.cpp (cpp)
- InterpreterUtil.cpp (cpp)
- metadata ()
- InterpreterUtil.h (c)
- ClassFieldLayoutCalculator.cpp (cpp)
- ConsistentAOTHomologousImage.cpp (cpp)
- InterpreterImage.h (c)
- MetadataPool.cpp (cpp)
- MetadataModule.h (c)
- Assembly.h (c)
- Interpreter.cpp (cpp)
- BlobReader.h (c)
- Assembly.cpp (cpp)
- RuntimeConfig.h (c)
- InterpreterDefs.cpp (cpp)
- RuntimeApi.cpp (cpp)
- Interpreter.h (c)
- MethodBridge.h (c)
- CustomAttributeDataWriter.h (c)
- Instruction.cpp (cpp)
- AOTHomologousImage.cpp (cpp)
- Runtime.h (c)
- README_EN.md (markdown)
- CommonDef.cpp (cpp)
- AssemblyManifest.cpp (cpp)
- ATTRIBUTION.md (markdown)
- Image.cpp (cpp)
- UnityVersion.h (c)
- RuntimeApi.h (c)
- Runtime.cpp (cpp)
- RuntimeConfig.cpp (cpp)
- Il2CppCompatibleDef.cpp (cpp)
- InterpreterModule.cpp (cpp)
- Engine.cpp (cpp)
- AOTHomologousImage.h (c)
- MetadataDef.h (c)
- InterpreterImage.cpp (cpp)
- ConsistentAOTHomologousImage.h (c)
- MetadataModule.cpp (cpp)
- Image.h (c)
- InstrinctDef.h (c)
- Coff.h (c)