Mortar-Mortar-GGJ2020
Inverse Jenga with sticky physics
Language: json
Author: Lauren Hudson (@lhudson)
0 stars · 179 views
Files
- Packer.cs (cs)
- LineBreaking Leading Characters.txt (txt)
- Sprite Assets (txt)
- Shaders (txt)
- Style Sheets (txt)
- UIDissolveNoise.png (image)
- UITransitionTex.png (image)
- README.md (md)
- Shaders (txt)
- LineBreaking Following Characters.txt (txt)
- Fonts & Materials (txt)
- Shaders (txt)
- Sprites (txt)
- EmojiOne Attribution.txt (txt)
- .vscode (vscode)
- settings.json (json)
- Assets (txt)
- Resources (txt)
- BangSounds Project (txt)
- Ableton Project Info (txt)
- AProject.ico (image)
- Desktop.ini (ini)
- 07_Sounds (txt)
- Glue (txt)
- 01Sketch Project (txt)
- Ableton Project Info (txt)
- AProject.ico (image)
- Samples (txt)
- Recorded (txt)
- Desktop.ini (ini)
- Bang (txt)
- Bang (txt)
- Mortar (txt)
- MortarMortar (txt)
- Explosion (txt)
- _Project (txt)
- Preferences (txt)
- Editor (txt)
- AddCredentialsFolderHere.txt (txt)
- Credentials~ (txt)
- EmojiOne.json (json)
- EmojiOne.png (image)
- Fonts (txt)
- LiberationSans - OFL.txt (txt)
- Editor Default Resources (txt)
- Signals (txt)
- NaughtyAttributes (txt)
- Scripts (txt)
- Editor (txt)
- NativePropertyDrawers (txt)
- NativePropertyDrawer.cs (cs)
- NativePropertyDrawerAttribute.cs (cs)
- PropertyDrawerAttribute.cs (cs)
- FieldDrawerAttribute.cs (cs)
- IAttribute.cs (cs)
- MethodDrawerAttribute.cs (cs)
- CodeGeneration (txt)
- PropertyDrawerDatabase.cs (cs)
- PropertyMetaDatabaseTemplate.txt (txt)
- RestartLevelSignal.cs (cs)
- StartGameSignal.cs (cs)
- AndroidPublishingCredentials.cs (cs)
- Presets (txt)
- FolderStructure~ (txt)
- 00_ScriptableObjects (txt)
- 05_Sprites (txt)
- 01_Prefabs (txt)
- 02_Scripts (txt)
- 03_Meshes (txt)
- Materials (txt)
- 06_Animations (txt)
- 04_Textures (txt)
- 00_ScriptableObjects (txt)
- Level (txt)
- Sounds (txt)
- Animations (txt)
- GameEvents (txt)
- 05_Sprites (txt)
- RoundedBox12px.png (image)
- SplashScreen (txt)
- GGJ00-RoundLogo-900x900.png (image)
- GGJ00_Logo_Light.png (image)
- ggj20_fb_eventheader_1920x1080px.jpg (image)
- GGJ00_Logo_Dark.png (image)
- 01_Prefabs (txt)
- UI (txt)
- Blocks (txt)
- 02_Scripts (txt)
- Level (txt)
- TowerBase.cs (cs)
- LevelListAsset.cs (cs)
- BlockRigidbody.cs (cs)
- LevelAsset.cs (cs)
- FailZone.cs (cs)
- BulletListAsset.cs (cs)
- Explosion.cs (cs)
- SignalEvents.cs (cs)
- Block.cs (cs)
- Signals (txt)
- MortaShootSignal.cs (cs)
- GameOverSignal.cs (cs)
- Editor (txt)
- SignalEditorUtils.cs (cs)
- LoadLevelSignal.cs (cs)
- ObjectFellOffFloorSignal.cs (cs)
- CountdownFinishedSignal.cs (cs)
- ToMenuSignal.cs (cs)
- AllBulletsShotSignal.cs (cs)
- Extensions (txt)
- SignalWrapper.cs (cs)
- RemainingItemsSignal.cs (cs)
- TriggerExplosionSignal.cs (cs)
- Core (txt)
- Engine.cs (cs)
- GameData.cs (cs)
- Inspector (txt)
- Menus (txt)
- Editor (txt)
- SelectionStatistics.cs (cs)
- ResetPSR.cs (cs)
- BuiltInResourcesWindow.cs (cs)
- PauseApplicationToggle.cs (cs)
- EditorCollapseAll.cs (cs)
- SceneViewFocusChangerWindow.cs (cs)
- TimeScaleWindow.cs (cs)
- PropertyDrawers (txt)
- Editor (txt)
- package.json (json)
- ShaderParameterDrawer.cs (cs)
- ShaderParameter.cs (cs)
- ContextMenus (txt)
- Editor (txt)
- MaterialContextMenu.cs (cs)
- ShaderVariantCollectionContextMenu.cs (cs)
- ScriptableObjectContextMenu.cs (cs)
- RectTransformExtensions.cs (cs)
- AnimationCurveExtensions.cs (cs)
- ListExtensions.cs (cs)
- GameObjectExtensions.cs (cs)
- QuaternionExtensions.cs (cs)
- GizmosExtensions.cs (cs)
- BoundsExtensions.cs (cs)
- MaterialExtensions.cs (cs)
- RectExtensions.cs (cs)
- RigidbodyExtensions.cs (cs)
- RendererExtensions.cs (cs)
- LeanTweenAssets (txt)
- VectorExtensions.cs (cs)
- MathX.cs (cs)
- CameraExtensions.cs (cs)
- LayerMaskExtension.cs (cs)
- StringExtensions.cs (cs)
- TransformExtensions.cs (cs)
- MeshExtensions.cs (cs)
- DictionaryExtensions.cs (cs)
- LTAnimationAsset.cs (cs)
- LTMaterialAnimationData.cs (cs)
- LTTransformAnimationData.cs (cs)
- LTTransformAnimator.cs (cs)
- Vector3PairAsset.cs (cs)
- Vector2PairAsset.cs (cs)
- AnimationCurveAsset.cs (cs)
- FloatAsset.cs (cs)
- FloatPairAsset.cs (cs)
- LTRectTransformAnimator.cs (cs)
- ALTAnimatorData.cs (cs)
- ILTAnimationData.cs (cs)
- ILTAnimator.cs (cs)
- ALTAnimator.cs (cs)
- ALTAnimationData.cs (cs)
- LtRectTransformAnimatorData.cs (cs)
- LTRectAnimationData.cs (cs)
- LTMaterialAnimator.cs (cs)
- UIShiny.cs (cs)
- UIShadow.cs (cs)
- ColorPairAsset.cs (cs)
- Vector4PairAsset.cs (cs)
- UI (txt)
- RemainingItemsUI.cs (cs)
- LevelTitleUI.cs (cs)
- FadeCanvasGroup.cs (cs)
- MassSpawnMeshes.cs (cs)
- InvisibleUiImage.cs (cs)
- Prototyping (txt)
- KeyUnityEvent.cs (cs)
- Editor (txt)
- GizmoDataCustomInspector.cs (cs)
- DrawGizmosAtTransformInspector.cs (cs)
- StateMachineEvents.cs (cs)
- ConstantMovement.cs (cs)
- UIEffectCapturedImage.cs (cs)
- AMassSpawn.cs (cs)
- DrawGizmoAtTransform.cs (cs)
- WaitForSecondsCustomRealtime.cs (cs)
- SimpleTransform.cs (cs)
- ConstantRotation.cs (cs)
- TimedUnityEvent.cs (cs)
- GameEventListener.cs (cs)
- ProjectVersion.txt (txt)
- GameEvent.cs (cs)
- SimpleUnityEvent.cs (cs)
- GizmoData.cs (cs)
- MassSpawnPrefabs.cs (cs)
- LookAtTransform.cs (cs)
- Ring_Glow.png (image)
- VFX_Materials (txt)
- Flare.png (image)
- 00_Scenes (txt)
- Editor (txt)
- ShootBehaviour.cs (cs)
- Audio (txt)
- SoundAsset.cs (cs)
- LineBehaviour.cs (cs)
- Enums (txt)
- TimeMode.cs (cs)
- LoadingState.cs (cs)
- 03_Meshes (txt)
- Materials (txt)
- 08_Shader (txt)
- 06_Animations (txt)
- 04_Textures (txt)
- VFX (txt)
- Smoke.png (image)
- Smoke2.png (image)
- Spark.png (image)
- TextMesh Pro (txt)
- Resources (txt)
- ShowNativePropertyNativePropertyDrawer.cs (cs)
- Utility (txt)
- EditorDrawUtility.cs (cs)
- PropertyUtility.cs (cs)
- ReflectionUtility.cs (cs)
- IOUtility.cs (cs)
- PropertyDrawConditions (txt)
- HideIfPropertyDrawCondition.cs (cs)
- PropertyGrouperDatabaseTemplate.txt (txt)
- ShowIfPropertyDrawCondition.cs (cs)
- PropertyDrawCondition.cs (cs)
- MethodDrawers (txt)
- MethodDrawer.cs (cs)
- ButtonMethodDrawer.cs (cs)
- FieldDrawers (txt)
- FieldDrawer.cs (cs)
- ShowNonSerializedFieldFieldDrawer.cs (cs)
- Attributes (txt)
- PropertyMetaAttribute.cs (cs)
- PropertyDrawConditionAttribute.cs (cs)
- BaseAttribute.cs (cs)
- PropertyValidatorAttribute.cs (cs)
- PropertyGrouperAttribute.cs (cs)
- PropertyGrouperDatabase.cs (cs)
- MethodDrawerDatabase.cs (cs)
- PropertyDrawConditionDatabase.cs (cs)
- PropertyValidatorDatabase.cs (cs)
- Templates (txt)
- PropertyDrawConditionDatabaseTemplate.txt (txt)
- NativePropertyDrawerDbTemplate.txt (txt)
- FieldDrawerDatabaseTemplate.txt (txt)
- PropertyValidatorDatabaseTemplate.txt (txt)
- MethodDrawerDatabaseTemplate.txt (txt)
- PropertyDrawerDatabaseTemplate.txt (txt)
- FieldDrawerDatabase.cs (cs)
- NativePropertyDrawerDatabase.cs (cs)
- CodeGenerator.cs (cs)
- PropertyValidator.cs (cs)
- PropertyMetaDatabase.cs (cs)
- PropertyGroupers (txt)
- BoxGroupPropertyGrouper.cs (cs)
- PropertyGrouper.cs (cs)
- PropertyDrawers (txt)
- DisableIfPropertyDrawer.cs (cs)
- DropdownPropertyDrawer.cs (cs)
- SliderPropertyDrawer.cs (cs)
- EnableIfPropertyDrawer.cs (cs)
- ShowNonSerializedFieldAttribute.cs (cs)
- TagPropertyDrawer.cs (cs)
- LabelPropertyDrawer.cs (cs)
- ReorderableListPropertyDrawer.cs (cs)
- PropertyDrawer.cs (cs)
- ProgressBarPropertyDrawer.cs (cs)
- ReadOnlyPropertyDrawer.cs (cs)
- ResizableTextAreaPropertyDrawer.cs (cs)
- GroupAttribute.cs (cs)
- Coffee (txt)
- MinMaxSliderPropertyDrawer.cs (cs)
- ShowAssetPreviewPropertyDrawer.cs (cs)
- Editors (txt)
- InspectorEditor.cs (cs)
- PropertyValidators (txt)
- RequiredPropertyValidator.cs (cs)
- MinValuePropertyValidator.cs (cs)
- MaxValuePropertyValidator.cs (cs)
- ValidateInputPropertyValidator.cs (cs)
- PropertyMetas (txt)
- PropertyMeta.cs (cs)
- OnValueChangedPropertyMeta.cs (cs)
- InfoBoxPropertyMeta.cs (cs)
- Core (txt)
- DrawerAttributes (txt)
- EnableIfAttribute.cs (cs)
- ReadOnlyAttribute.cs (cs)
- ReorderableListAttribute.cs (cs)
- ButtonAttribute.cs (cs)
- LabelAttribute.cs (cs)
- ResizableTextAreaAttribute.cs (cs)
- DropdownAttribute.cs (cs)
- ShowNativePropertyAttribute.cs (cs)
- TagAttribute.cs (cs)
- ProgressBarAttribute.cs (cs)
- SliderAttribute.cs (cs)
- DrawerAttribute.cs (cs)
- MinMaxSliderAttribute.cs (cs)
- ShowAssetPreviewAttribute.cs (cs)
- DisableIfAttribute.cs (cs)
- DrawConditionAttributes (txt)
- HideIfAttribute.cs (cs)
- UIExtensions (txt)
- UIEffect (txt)
- ShowIfAttribute.cs (cs)
- DrawConditionAttribute.cs (cs)
- ValidatorAttributes (txt)
- RequiredAttribute.cs (cs)
- MaxValueAttribute.cs (cs)
- MinValueAttribute.cs (cs)
- ValidatorAttribute.cs (cs)
- ValidateInputAttribute.cs (cs)
- ConditionOperator.cs (cs)
- MetaAttributes (txt)
- MetaAttribute.cs (cs)
- OnValueChangedAttribute.cs (cs)
- InfoBoxAttribute.cs (cs)
- NaughtyAttribute.cs (cs)
- GroupAttributes (txt)
- BoxGroupAttribute.cs (cs)
- Materials (txt)
- LICENSE.md (md)
- Scripts (txt)
- Common (txt)
- EffectPlayer.cs (cs)
- EffectArea.cs (cs)
- BaseMeshEffect.cs (cs)
- ColorMode.cs (cs)
- ShadowStyle.cs (cs)
- ToneMode.cs (cs)
- MaterialCache.cs (cs)
- Matrix2x3.cs (cs)
- BlurMode.cs (cs)
- ParameterTexture.cs (cs)
- UIEffectBase.cs (cs)
- MaterialResolver.cs (cs)
- Editor (txt)
- DeprecatedRemover.cs (cs)
- UIEffectCapturedImageEditor.cs (cs)
- UIDissolveEditor.cs (cs)
- BurstAotSettings_StandaloneWindows.json (json)
- UIHsvModifierEditor.cs (cs)
- BaseMeshEffectEditor.cs (cs)
- UITransitionEffectEditor.cs (cs)
- UIGradientEditor.cs (cs)
- UIShinyEditor.cs (cs)
- UIEffectEditor.cs (cs)
- UIShadowEditor.cs (cs)
- UIEffect.cs (cs)
- UIGradient.cs (cs)
- UITransitionEffect.cs (cs)
- UIDissolve.cs (cs)
- UIFlip.cs (cs)
- UIHsvModifier.cs (cs)
- ForTMPro (txt)
- Editor (txt)
- TMP_SDFShaderGUI.cs (cs)
- Shaders (txt)
- LICENSE.md.meta (meta)
- CHANGELOG.md (md)
- AssetizerStripped (txt)
- Editor (txt)
- Inspector (txt)
- OnOpenAsset (txt)
- SceneTemplateSettings.json (json)
- CommonBurstAotSettings.json (json)
- OpenScriptableObjectListener.cs (cs)
- Windows (txt)
- ScriptableObjectInspectorWindow.cs (cs)
- PropertyDrawers (txt)
- DraggableAttributeDrawer.cs (cs)
- Inspector (txt)
- PropertyDrawers (txt)
- DraggableAttribute.cs (cs)
- README.md (md)
- Packages (txt)
- packages-lock.json (json)
- manifest.json (json)
- ProjectSettings (txt)
- ATTRIBUTION.md (markdown)