Mortar-Mortar-GGJ2020

    Inverse Jenga with sticky physics

    Language: json

    Author: Lauren Hudson (@lhudson)

    0 stars · 179 views

    Files

    • Packer.cs (cs)
    • LineBreaking Leading Characters.txt (txt)
    • Sprite Assets (txt)
    • Shaders (txt)
    • Style Sheets (txt)
    • UIDissolveNoise.png (image)
    • UITransitionTex.png (image)
    • README.md (md)
    • Shaders (txt)
    • LineBreaking Following Characters.txt (txt)
    • Fonts & Materials (txt)
    • Shaders (txt)
    • Sprites (txt)
    • EmojiOne Attribution.txt (txt)
    • .vscode (vscode)
    • settings.json (json)
    • Assets (txt)
    • Resources (txt)
    • BangSounds Project (txt)
    • Ableton Project Info (txt)
    • AProject.ico (image)
    • Desktop.ini (ini)
    • 07_Sounds (txt)
    • Glue (txt)
    • 01Sketch Project (txt)
    • Ableton Project Info (txt)
    • AProject.ico (image)
    • Samples (txt)
    • Recorded (txt)
    • Desktop.ini (ini)
    • Bang (txt)
    • Bang (txt)
    • Mortar (txt)
    • MortarMortar (txt)
    • Explosion (txt)
    • _Project (txt)
    • Preferences (txt)
    • Editor (txt)
    • AddCredentialsFolderHere.txt (txt)
    • Credentials~ (txt)
    • EmojiOne.json (json)
    • EmojiOne.png (image)
    • Fonts (txt)
    • LiberationSans - OFL.txt (txt)
    • Editor Default Resources (txt)
    • Signals (txt)
    • NaughtyAttributes (txt)
    • Scripts (txt)
    • Editor (txt)
    • NativePropertyDrawers (txt)
    • NativePropertyDrawer.cs (cs)
    • NativePropertyDrawerAttribute.cs (cs)
    • PropertyDrawerAttribute.cs (cs)
    • FieldDrawerAttribute.cs (cs)
    • IAttribute.cs (cs)
    • MethodDrawerAttribute.cs (cs)
    • CodeGeneration (txt)
    • PropertyDrawerDatabase.cs (cs)
    • PropertyMetaDatabaseTemplate.txt (txt)
    • RestartLevelSignal.cs (cs)
    • StartGameSignal.cs (cs)
    • AndroidPublishingCredentials.cs (cs)
    • Presets (txt)
    • FolderStructure~ (txt)
    • 00_ScriptableObjects (txt)
    • 05_Sprites (txt)
    • 01_Prefabs (txt)
    • 02_Scripts (txt)
    • 03_Meshes (txt)
    • Materials (txt)
    • 06_Animations (txt)
    • 04_Textures (txt)
    • 00_ScriptableObjects (txt)
    • Level (txt)
    • Sounds (txt)
    • Animations (txt)
    • GameEvents (txt)
    • 05_Sprites (txt)
    • RoundedBox12px.png (image)
    • SplashScreen (txt)
    • GGJ00-RoundLogo-900x900.png (image)
    • GGJ00_Logo_Light.png (image)
    • ggj20_fb_eventheader_1920x1080px.jpg (image)
    • GGJ00_Logo_Dark.png (image)
    • 01_Prefabs (txt)
    • UI (txt)
    • Blocks (txt)
    • 02_Scripts (txt)
    • Level (txt)
    • TowerBase.cs (cs)
    • LevelListAsset.cs (cs)
    • BlockRigidbody.cs (cs)
    • LevelAsset.cs (cs)
    • FailZone.cs (cs)
    • BulletListAsset.cs (cs)
    • Explosion.cs (cs)
    • SignalEvents.cs (cs)
    • Block.cs (cs)
    • Signals (txt)
    • MortaShootSignal.cs (cs)
    • GameOverSignal.cs (cs)
    • Editor (txt)
    • SignalEditorUtils.cs (cs)
    • LoadLevelSignal.cs (cs)
    • ObjectFellOffFloorSignal.cs (cs)
    • CountdownFinishedSignal.cs (cs)
    • ToMenuSignal.cs (cs)
    • AllBulletsShotSignal.cs (cs)
    • Extensions (txt)
    • SignalWrapper.cs (cs)
    • RemainingItemsSignal.cs (cs)
    • TriggerExplosionSignal.cs (cs)
    • Core (txt)
    • Engine.cs (cs)
    • GameData.cs (cs)
    • Inspector (txt)
    • Menus (txt)
    • Editor (txt)
    • SelectionStatistics.cs (cs)
    • ResetPSR.cs (cs)
    • BuiltInResourcesWindow.cs (cs)
    • PauseApplicationToggle.cs (cs)
    • EditorCollapseAll.cs (cs)
    • SceneViewFocusChangerWindow.cs (cs)
    • TimeScaleWindow.cs (cs)
    • PropertyDrawers (txt)
    • Editor (txt)
    • package.json (json)
    • ShaderParameterDrawer.cs (cs)
    • ShaderParameter.cs (cs)
    • ContextMenus (txt)
    • Editor (txt)
    • MaterialContextMenu.cs (cs)
    • ShaderVariantCollectionContextMenu.cs (cs)
    • ScriptableObjectContextMenu.cs (cs)
    • RectTransformExtensions.cs (cs)
    • AnimationCurveExtensions.cs (cs)
    • ListExtensions.cs (cs)
    • GameObjectExtensions.cs (cs)
    • QuaternionExtensions.cs (cs)
    • GizmosExtensions.cs (cs)
    • BoundsExtensions.cs (cs)
    • MaterialExtensions.cs (cs)
    • RectExtensions.cs (cs)
    • RigidbodyExtensions.cs (cs)
    • RendererExtensions.cs (cs)
    • LeanTweenAssets (txt)
    • VectorExtensions.cs (cs)
    • MathX.cs (cs)
    • CameraExtensions.cs (cs)
    • LayerMaskExtension.cs (cs)
    • StringExtensions.cs (cs)
    • TransformExtensions.cs (cs)
    • MeshExtensions.cs (cs)
    • DictionaryExtensions.cs (cs)
    • LTAnimationAsset.cs (cs)
    • LTMaterialAnimationData.cs (cs)
    • LTTransformAnimationData.cs (cs)
    • LTTransformAnimator.cs (cs)
    • Vector3PairAsset.cs (cs)
    • Vector2PairAsset.cs (cs)
    • AnimationCurveAsset.cs (cs)
    • FloatAsset.cs (cs)
    • FloatPairAsset.cs (cs)
    • LTRectTransformAnimator.cs (cs)
    • ALTAnimatorData.cs (cs)
    • ILTAnimationData.cs (cs)
    • ILTAnimator.cs (cs)
    • ALTAnimator.cs (cs)
    • ALTAnimationData.cs (cs)
    • LtRectTransformAnimatorData.cs (cs)
    • LTRectAnimationData.cs (cs)
    • LTMaterialAnimator.cs (cs)
    • UIShiny.cs (cs)
    • UIShadow.cs (cs)
    • ColorPairAsset.cs (cs)
    • Vector4PairAsset.cs (cs)
    • UI (txt)
    • RemainingItemsUI.cs (cs)
    • LevelTitleUI.cs (cs)
    • FadeCanvasGroup.cs (cs)
    • MassSpawnMeshes.cs (cs)
    • InvisibleUiImage.cs (cs)
    • Prototyping (txt)
    • KeyUnityEvent.cs (cs)
    • Editor (txt)
    • GizmoDataCustomInspector.cs (cs)
    • DrawGizmosAtTransformInspector.cs (cs)
    • StateMachineEvents.cs (cs)
    • ConstantMovement.cs (cs)
    • UIEffectCapturedImage.cs (cs)
    • AMassSpawn.cs (cs)
    • DrawGizmoAtTransform.cs (cs)
    • WaitForSecondsCustomRealtime.cs (cs)
    • SimpleTransform.cs (cs)
    • ConstantRotation.cs (cs)
    • TimedUnityEvent.cs (cs)
    • GameEventListener.cs (cs)
    • ProjectVersion.txt (txt)
    • GameEvent.cs (cs)
    • SimpleUnityEvent.cs (cs)
    • GizmoData.cs (cs)
    • MassSpawnPrefabs.cs (cs)
    • LookAtTransform.cs (cs)
    • Ring_Glow.png (image)
    • VFX_Materials (txt)
    • Flare.png (image)
    • 00_Scenes (txt)
    • Editor (txt)
    • ShootBehaviour.cs (cs)
    • Audio (txt)
    • SoundAsset.cs (cs)
    • LineBehaviour.cs (cs)
    • Enums (txt)
    • TimeMode.cs (cs)
    • LoadingState.cs (cs)
    • 03_Meshes (txt)
    • Materials (txt)
    • 08_Shader (txt)
    • 06_Animations (txt)
    • 04_Textures (txt)
    • VFX (txt)
    • Smoke.png (image)
    • Smoke2.png (image)
    • Spark.png (image)
    • TextMesh Pro (txt)
    • Resources (txt)
    • ShowNativePropertyNativePropertyDrawer.cs (cs)
    • Utility (txt)
    • EditorDrawUtility.cs (cs)
    • PropertyUtility.cs (cs)
    • ReflectionUtility.cs (cs)
    • IOUtility.cs (cs)
    • PropertyDrawConditions (txt)
    • HideIfPropertyDrawCondition.cs (cs)
    • PropertyGrouperDatabaseTemplate.txt (txt)
    • ShowIfPropertyDrawCondition.cs (cs)
    • PropertyDrawCondition.cs (cs)
    • MethodDrawers (txt)
    • MethodDrawer.cs (cs)
    • ButtonMethodDrawer.cs (cs)
    • FieldDrawers (txt)
    • FieldDrawer.cs (cs)
    • ShowNonSerializedFieldFieldDrawer.cs (cs)
    • Attributes (txt)
    • PropertyMetaAttribute.cs (cs)
    • PropertyDrawConditionAttribute.cs (cs)
    • BaseAttribute.cs (cs)
    • PropertyValidatorAttribute.cs (cs)
    • PropertyGrouperAttribute.cs (cs)
    • PropertyGrouperDatabase.cs (cs)
    • MethodDrawerDatabase.cs (cs)
    • PropertyDrawConditionDatabase.cs (cs)
    • PropertyValidatorDatabase.cs (cs)
    • Templates (txt)
    • PropertyDrawConditionDatabaseTemplate.txt (txt)
    • NativePropertyDrawerDbTemplate.txt (txt)
    • FieldDrawerDatabaseTemplate.txt (txt)
    • PropertyValidatorDatabaseTemplate.txt (txt)
    • MethodDrawerDatabaseTemplate.txt (txt)
    • PropertyDrawerDatabaseTemplate.txt (txt)
    • FieldDrawerDatabase.cs (cs)
    • NativePropertyDrawerDatabase.cs (cs)
    • CodeGenerator.cs (cs)
    • PropertyValidator.cs (cs)
    • PropertyMetaDatabase.cs (cs)
    • PropertyGroupers (txt)
    • BoxGroupPropertyGrouper.cs (cs)
    • PropertyGrouper.cs (cs)
    • PropertyDrawers (txt)
    • DisableIfPropertyDrawer.cs (cs)
    • DropdownPropertyDrawer.cs (cs)
    • SliderPropertyDrawer.cs (cs)
    • EnableIfPropertyDrawer.cs (cs)
    • ShowNonSerializedFieldAttribute.cs (cs)
    • TagPropertyDrawer.cs (cs)
    • LabelPropertyDrawer.cs (cs)
    • ReorderableListPropertyDrawer.cs (cs)
    • PropertyDrawer.cs (cs)
    • ProgressBarPropertyDrawer.cs (cs)
    • ReadOnlyPropertyDrawer.cs (cs)
    • ResizableTextAreaPropertyDrawer.cs (cs)
    • GroupAttribute.cs (cs)
    • Coffee (txt)
    • MinMaxSliderPropertyDrawer.cs (cs)
    • ShowAssetPreviewPropertyDrawer.cs (cs)
    • Editors (txt)
    • InspectorEditor.cs (cs)
    • PropertyValidators (txt)
    • RequiredPropertyValidator.cs (cs)
    • MinValuePropertyValidator.cs (cs)
    • MaxValuePropertyValidator.cs (cs)
    • ValidateInputPropertyValidator.cs (cs)
    • PropertyMetas (txt)
    • PropertyMeta.cs (cs)
    • OnValueChangedPropertyMeta.cs (cs)
    • InfoBoxPropertyMeta.cs (cs)
    • Core (txt)
    • DrawerAttributes (txt)
    • EnableIfAttribute.cs (cs)
    • ReadOnlyAttribute.cs (cs)
    • ReorderableListAttribute.cs (cs)
    • ButtonAttribute.cs (cs)
    • LabelAttribute.cs (cs)
    • ResizableTextAreaAttribute.cs (cs)
    • DropdownAttribute.cs (cs)
    • ShowNativePropertyAttribute.cs (cs)
    • TagAttribute.cs (cs)
    • ProgressBarAttribute.cs (cs)
    • SliderAttribute.cs (cs)
    • DrawerAttribute.cs (cs)
    • MinMaxSliderAttribute.cs (cs)
    • ShowAssetPreviewAttribute.cs (cs)
    • DisableIfAttribute.cs (cs)
    • DrawConditionAttributes (txt)
    • HideIfAttribute.cs (cs)
    • UIExtensions (txt)
    • UIEffect (txt)
    • ShowIfAttribute.cs (cs)
    • DrawConditionAttribute.cs (cs)
    • ValidatorAttributes (txt)
    • RequiredAttribute.cs (cs)
    • MaxValueAttribute.cs (cs)
    • MinValueAttribute.cs (cs)
    • ValidatorAttribute.cs (cs)
    • ValidateInputAttribute.cs (cs)
    • ConditionOperator.cs (cs)
    • MetaAttributes (txt)
    • MetaAttribute.cs (cs)
    • OnValueChangedAttribute.cs (cs)
    • InfoBoxAttribute.cs (cs)
    • NaughtyAttribute.cs (cs)
    • GroupAttributes (txt)
    • BoxGroupAttribute.cs (cs)
    • Materials (txt)
    • LICENSE.md (md)
    • Scripts (txt)
    • Common (txt)
    • EffectPlayer.cs (cs)
    • EffectArea.cs (cs)
    • BaseMeshEffect.cs (cs)
    • ColorMode.cs (cs)
    • ShadowStyle.cs (cs)
    • ToneMode.cs (cs)
    • MaterialCache.cs (cs)
    • Matrix2x3.cs (cs)
    • BlurMode.cs (cs)
    • ParameterTexture.cs (cs)
    • UIEffectBase.cs (cs)
    • MaterialResolver.cs (cs)
    • Editor (txt)
    • DeprecatedRemover.cs (cs)
    • UIEffectCapturedImageEditor.cs (cs)
    • UIDissolveEditor.cs (cs)
    • BurstAotSettings_StandaloneWindows.json (json)
    • UIHsvModifierEditor.cs (cs)
    • BaseMeshEffectEditor.cs (cs)
    • UITransitionEffectEditor.cs (cs)
    • UIGradientEditor.cs (cs)
    • UIShinyEditor.cs (cs)
    • UIEffectEditor.cs (cs)
    • UIShadowEditor.cs (cs)
    • UIEffect.cs (cs)
    • UIGradient.cs (cs)
    • UITransitionEffect.cs (cs)
    • UIDissolve.cs (cs)
    • UIFlip.cs (cs)
    • UIHsvModifier.cs (cs)
    • ForTMPro (txt)
    • Editor (txt)
    • TMP_SDFShaderGUI.cs (cs)
    • Shaders (txt)
    • LICENSE.md.meta (meta)
    • CHANGELOG.md (md)
    • AssetizerStripped (txt)
    • Editor (txt)
    • Inspector (txt)
    • OnOpenAsset (txt)
    • SceneTemplateSettings.json (json)
    • CommonBurstAotSettings.json (json)
    • OpenScriptableObjectListener.cs (cs)
    • Windows (txt)
    • ScriptableObjectInspectorWindow.cs (cs)
    • PropertyDrawers (txt)
    • DraggableAttributeDrawer.cs (cs)
    • Inspector (txt)
    • PropertyDrawers (txt)
    • DraggableAttribute.cs (cs)
    • README.md (md)
    • Packages (txt)
    • packages-lock.json (json)
    • manifest.json (json)
    • ProjectSettings (txt)
    • ATTRIBUTION.md (markdown)

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