stride

    Stride (formerly Xenko), a free and open-source cross-platform C game engine.

    Language: c

    Author: GitHub Repos (@github-repos)

    0 stars · 0 views

    Files

    • editor (txt)
    • asset-system (txt)
    • debugging (txt)
    • samples (txt)
    • Particles (txt)
    • ParticlesSample (txt)
    • Assets (txt)
    • Shared (txt)
    • Materials (txt)
    • Models (txt)
    • Animations (txt)
    • Prefabs (txt)
    • Textures (txt)
    • LaserAssets (txt)
    • Resources (txt)
    • Models (txt)
    • Stand (txt)
    • Animation (txt)
    • Textures (txt)
    • Resources (txt)
    • ParticlesSample.Game (game)
    • Effects (txt)
    • Particles (txt)
    • ShapeBuilders (txt)
    • Initializers (txt)
    • Updaters (txt)
    • Spawners (txt)
    • .sdtpl (sdtpl)
    • .sdtpl (sdtpl)
    • Others (txt)
    • NativeLinking (txt)
    • .sdtpl (sdtpl)
    • .sdtpl (sdtpl)
    • Input (txt)
    • GravitySensor (txt)
    • Assets (txt)
    • Shared (txt)
    • Resources (txt)
    • GravitySensor.Windows (windows)
    • Resources (txt)
    • GravitySensor.Game (game)
    • TouchInputs (txt)
    • Assets (txt)
    • Shared (txt)
    • Resources (txt)
    • TouchInputs.Game (game)
    • TouchInputs.Windows (windows)
    • Resources (txt)
    • .sdtpl (sdtpl)
    • .sdtpl (sdtpl)
    • Library (txt)
    • Library (txt)
    • MyTemplate (txt)
    • NewGame (txt)
    • NewGame (txt)
    • MyTemplate.iOS (ios)
    • MyTemplate.Linux (linux)
    • MyTemplate.Windows (windows)
    • Resources (txt)
    • MyTemplate.macOS (macos)
    • MyTemplate.Android (android)
    • Resources (txt)
    • mipmap-mdpi (txt)
    • mipmap-xhdpi (txt)
    • mipmap-xxxhdpi (txt)
    • mipmap-xxhdpi (txt)
    • mipmap-hdpi (txt)
    • MyTemplate.Game (game)
    • Assets (txt)
    • Resources (txt)
    • Templates (txt)
    • TopDownRPG (txt)
    • TopDownRPG (txt)
    • TopDownRPG.Windows (windows)
    • Resources (txt)
    • Assets (txt)
    • Audio (txt)
    • Resources (txt)
    • Audio (txt)
    • TopDownRPG.Game (game)
    • Core (txt)
    • Gameplay (txt)
    • Resources (txt)
    • Assets (txt)
    • Resources (txt)
    • Model (txt)
    • Animations (txt)
    • ThirdPersonPlatformer.Game (game)
    • Camera (txt)
    • Core (txt)
    • NativeLibs (txt)
    • UWP (txt)
    • ARM (txt)
    • x64 (txt)
    • x86 (txt)
    • Windows (txt)
    • x64 (txt)
    • x86 (txt)
    • VRSandbox.Game (game)
    • Core (txt)
    • Player (txt)
    • VRSandbox.Windows (windows)
    • .sdtpl (sdtpl)
    • FirstPersonShooter (txt)
    • FirstPersonShooter (txt)
    • Assets (txt)
    • Models (txt)
    • Resources (txt)
    • Models (txt)
    • FirstPersonShooter.Game (game)
    • Core (txt)
    • FirstPersonShooter.Windows (windows)
    • Resources (txt)
    • .sdtpl (sdtpl)
    • Packs (txt)
    • VFXPackage (txt)
    • Assets (txt)
    • VFXPrefabs (txt)
    • Textures (txt)
    • Models (txt)
    • Textures (txt)
    • Smoke02 (txt)
    • Smoke03 (txt)
    • Misc (txt)
    • Flame (txt)
    • Smoke01 (txt)
    • Bonfire (txt)
    • mannequinModel (txt)
    • Assets (txt)
    • Materials (txt)
    • Models (txt)
    • Animations (txt)
    • Textures (txt)
    • Resources (txt)
    • Models (txt)
    • Animation (txt)
    • Textures (txt)
    • SamplesAssetPackage (txt)
    • Assets (txt)
    • StandsPrefabs (txt)
    • Materials (txt)
    • Models (txt)
    • Textures (txt)
    • Resources (txt)
    • Models (txt)
    • Stand (txt)
    • Textures (txt)
    • MaterialPackage (txt)
    • Assets (txt)
    • Materials (txt)
    • wood_nongloss (txt)
    • iron_rust (txt)
    • wood_gloss (txt)
    • gold (txt)
    • iron_blend (txt)
    • rust (txt)
    • iron (txt)
    • paint (txt)
    • iron_rust_blend (txt)
    • iron (txt)
    • iron_paint_blend (txt)
    • brick (txt)
    • iron_paint (txt)
    • rooftile (txt)
    • Resources (txt)
    • Models (txt)
    • Textures (txt)
    • wood_nongloss (txt)
    • wood_gloss (txt)
    • gold (txt)
    • docs (txt)
    • quantum (txt)
    • README.md (md)
    • README.md (md)
    • navigation.md (md)
    • asset-graph.md (md)
    • editors.md (md)
    • graph-model.md (md)
    • property-grid.md (md)
    • custom-editor.md (md)
    • undo-redo.md (md)
    • radial-grad-gray.png (image)
    • dota.png (image)
    • TiledPattern02.png (image)
    • StrideLogoWhite.png (image)
    • bonfire8x8.png (image)
    • dot.png (image)
    • projects.md (md)
    • compiler.md (md)
    • editor.md (md)
    • runtime-type.md (md)
    • asset-class.md (md)
    • native-crashes.md (md)
    • fire8x8.png (image)
    • Sign01.png (image)
    • README.md (md)
    • registration.md (md)
    • smoke8x8.png (image)
    • swoosh.png (image)
    • flame8x8.png (image)
    • StrideLogoGray.png (image)
    • CheckerGrid10x10.png (image)
    • metal03_gls.png (image)
    • StrideBackground.jpg (image)
    • simple_ground_ao.png (image)
    • Sign02.png (image)
    • normalmapUpper.png (image)
    • TiledPattern04.png (image)
    • StrideLogoRed.png (image)
    • smoke28x8.png (image)
    • TiledPattern03.png (image)
    • TiledPattern01.png (image)
    • gum01_gls.png (image)
    • smoke.png (image)
    • Sign04.png (image)
    • Sign03.png (image)
    • ParticlesSample.Windows (windows)
    • GameIcon.ico (image)
    • CustomParticleSpawner.cs (cs)
    • normalmapLower.png (image)
    • ParticlesSampleApp.cs (cs)
    • CustomParticleUpdater.cs (cs)
    • CustomParticleInitializer.cs (cs)
    • CustomParticleFields.cs (cs)
    • CustomParticleShape.cs (cs)
    • Materials (txt)
    • GameProfiler.cs (cs)
    • UIScript.cs (cs)
    • AnimationStart.cs (cs)
    • LaserOrientationScript.cs (cs)
    • NextSceneScript.cs (cs)
    • RotateEntity.cs (cs)
    • CameraOrbitScript.cs (cs)
    • screenshot_small.jpg (image)
    • GameIcon.ico (image)
    • screenshot.jpg (image)
    • RotationScript.cs (cs)
    • GravitySensorApp.cs (cs)
    • BallScript.cs (cs)
    • screenshot_small.jpg (image)
    • NewOthers.png (image)
    • screenshot.jpg (image)
    • NewParticles.png (image)
    • StrideBackground.jpg (image)
    • SpriteEntity.png (image)
    • .sdtpl (sdtpl)
    • GuiScript.cs (cs)
    • TouchInputsScript.cs (cs)
    • screenshot_small.jpg (image)
    • BounceScript.cs (cs)
    • NoSleepScript.cs (cs)
    • screenshot.jpg (image)
    • GravityScript.cs (cs)
    • round.png (image)
    • StrideBackground.jpg (image)
    • MyTemplateApp.cs (cs)
    • TouchInputsApp.cs (cs)
    • TouchInputsRenderer.cs (cs)
    • NewGravity.png (image)
    • Icon.ico (image)
    • GameIcon.ico (image)
    • MyTemplateApp.cs (cs)
    • MyTemplateApp.cs (cs)
    • NewTouch.png (image)
    • screenshot.jpg (image)
    • MyTemplateAppDelegate.cs (cs)
    • screenshot_small.jpg (image)
    • Utils.cs (cs)
    • appicon.png (image)
    • TopDownRPGApp.cs (cs)
    • appicon.png (image)
    • appicon.png (image)
    • appicon.png (image)
    • MyTemplateActivity.cs (cs)
    • BasicCameraController.cs (cs)
    • GameIcon.ico (image)
    • appicon.png (image)
    • Player (txt)
    • TaskExtension.cs (cs)
    • SceneStreaming.cs (cs)
    • PlayerController.cs (cs)
    • InputManagerExtensions.cs (cs)
    • ClickResult.cs (cs)
    • PlayerInput.cs (cs)
    • AnimationController.cs (cs)
    • CrateScript.cs (cs)
    • EnableDynamicNavigation.cs (cs)
    • CoinScript.cs (cs)
    • ThirdPersonCamera.cs (cs)
    • .sdtpl (sdtpl)
    • ThirdPersonPlatformer (txt)
    • ThirdPersonPlatformer (txt)
    • ThirdPersonPlatformer.Windows (windows)
    • BasicCameraController.cs (cs)
    • screenshot.jpg (image)
    • GameIcon.ico (image)
    • LootCoinScript.cs (cs)
    • ThirdPersonPlatformerApp.cs (cs)
    • Trigger.cs (cs)
    • Player (txt)
    • .sdtpl (sdtpl)
    • VRSandbox (txt)
    • VRSandbox (txt)
    • Assets (txt)
    • Resources (txt)
    • screenshot.jpg (image)
    • screenshot_small.jpg (image)
    • Utils.cs (cs)
    • AnimationController.cs (cs)
    • PlayerController.cs (cs)
    • Teleport.png (image)
    • InputManagerExtensions.cs (cs)
    • Utils.cs (cs)
    • VRSandboxApp.cs (cs)
    • TeleportController.cs (cs)
    • HandController.cs (cs)
    • PlayerInput.cs (cs)
    • VRGame.cs (cs)
    • Resources (txt)
    • FpsCamera.cs (cs)
    • screenshot.jpg (image)
    • Crosshair256.png (image)
    • GameIcon.ico (image)
    • Utils.cs (cs)
    • screenshot_small.jpg (image)
    • Bullets.png (image)
    • InputManagerExtensions.cs (cs)
    • Player (txt)
    • Trigger (txt)
    • TriggerGroupException.cs (cs)
    • WeaponScript.cs (cs)
    • AnimationController.cs (cs)
    • PlayerInput.cs (cs)
    • EffectController.cs (cs)
    • TriggerGroup.cs (cs)
    • GameIcon.ico (image)
    • FirstPersonShooterApp.cs (cs)
    • screenshot.jpg (image)
    • TriggerEvent.cs (cs)
    • screenshot_small.jpg (image)
    • TriggerScript.cs (cs)
    • Resources (txt)
    • Hit01.png (image)
    • Ring01.png (image)
    • MuzzleFlash.png (image)
    • Aura01.png (image)
    • FIR001.png (image)
    • Gradation01.png (image)
    • circle02.png (image)
    • Bullettrail01.png (image)
    • Muzzleflash02.png (image)
    • LensFlare01.png (image)
    • dota.png (image)
    • SMO001.png (image)
    • dota02.png (image)
    • SMO001.png (image)
    • SMO001.png (image)
    • circle01.png (image)
    • Explosion (txt)
    • Smoke02.png (image)
    • simple_ground_ao.png (image)
    • TiledPattern04.png (image)
    • SparkLight01.png (image)
    • stride_coin_c_occlusion.png (image)
    • normalmapMachinegun.png (image)
    • EXP001.png (image)
    • normalmapUpper.png (image)
    • stride_box_mask_mark.png (image)
    • normalmapLower.png (image)
    • stride_box_occlusion.png (image)
    • wood_table_tex_Bmp.png (image)
    • stride_box_normals.png (image)
    • stride_coin_b_normals.png (image)
    • stride_coin_c_normals.png (image)
    • wood_table_tex_Col.png (image)
    • stride_coin_occlusion.png (image)
    • wood_table_tex_ColB.png (image)
    • stride_coin_b_occlusion.png (image)
    • stride_coin_a_normals.png (image)
    • stride_coin_normals.png (image)
    • stride_coin_a_occlusion.png (image)
    • silver (txt)
    • marble (txt)
    • rock (txt)
    • wood_nongloss_dif.png (image)
    • wood_nongloss_spc.png (image)
    • wood_gloss_spc.png (image)
    • wood_nongloss_nml.png (image)
    • ATTRIBUTION.md (markdown)
    • wood_gloss_dif.png (image)
    • wood_nongloss_gls.png (image)
    • wood_gloss_nml.png (image)
    • gold_gls.png (image)
    • PrefabInstance.cs (cs)
    • ParticleCustomMaterial.cs (cs)
    • PlayerInput.cs (cs)
    • ParticleCustomShaderKeys.cs (cs)
    • screenshot_small.jpg (image)
    • InputManagerExtensions.cs (cs)
    • MusicScript.cs (cs)
    • PlayerController.cs (cs)

    stride

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    • Updated Jul 19, 2026
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    Stride (formerly Xenko), a free and open-source cross-platform C game engine.

    0stars
    0views
    Created Jan 27, 2026