stride
Stride (formerly Xenko), a free and open-source cross-platform C game engine.
Language: c
Author: GitHub Repos (@github-repos)
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Files
- editor (txt)
- asset-system (txt)
- debugging (txt)
- samples (txt)
- Particles (txt)
- ParticlesSample (txt)
- Assets (txt)
- Shared (txt)
- Materials (txt)
- Models (txt)
- Animations (txt)
- Prefabs (txt)
- Textures (txt)
- LaserAssets (txt)
- Resources (txt)
- Models (txt)
- Stand (txt)
- Animation (txt)
- Textures (txt)
- Resources (txt)
- ParticlesSample.Game (game)
- Effects (txt)
- Particles (txt)
- ShapeBuilders (txt)
- Initializers (txt)
- Updaters (txt)
- Spawners (txt)
- .sdtpl (sdtpl)
- .sdtpl (sdtpl)
- Others (txt)
- NativeLinking (txt)
- .sdtpl (sdtpl)
- .sdtpl (sdtpl)
- Input (txt)
- GravitySensor (txt)
- Assets (txt)
- Shared (txt)
- Resources (txt)
- GravitySensor.Windows (windows)
- Resources (txt)
- GravitySensor.Game (game)
- TouchInputs (txt)
- Assets (txt)
- Shared (txt)
- Resources (txt)
- TouchInputs.Game (game)
- TouchInputs.Windows (windows)
- Resources (txt)
- .sdtpl (sdtpl)
- .sdtpl (sdtpl)
- Library (txt)
- Library (txt)
- MyTemplate (txt)
- NewGame (txt)
- NewGame (txt)
- MyTemplate.iOS (ios)
- MyTemplate.Linux (linux)
- MyTemplate.Windows (windows)
- Resources (txt)
- MyTemplate.macOS (macos)
- MyTemplate.Android (android)
- Resources (txt)
- mipmap-mdpi (txt)
- mipmap-xhdpi (txt)
- mipmap-xxxhdpi (txt)
- mipmap-xxhdpi (txt)
- mipmap-hdpi (txt)
- MyTemplate.Game (game)
- Assets (txt)
- Resources (txt)
- Templates (txt)
- TopDownRPG (txt)
- TopDownRPG (txt)
- TopDownRPG.Windows (windows)
- Resources (txt)
- Assets (txt)
- Audio (txt)
- Resources (txt)
- Audio (txt)
- TopDownRPG.Game (game)
- Core (txt)
- Gameplay (txt)
- Resources (txt)
- Assets (txt)
- Resources (txt)
- Model (txt)
- Animations (txt)
- ThirdPersonPlatformer.Game (game)
- Camera (txt)
- Core (txt)
- NativeLibs (txt)
- UWP (txt)
- ARM (txt)
- x64 (txt)
- x86 (txt)
- Windows (txt)
- x64 (txt)
- x86 (txt)
- VRSandbox.Game (game)
- Core (txt)
- Player (txt)
- VRSandbox.Windows (windows)
- .sdtpl (sdtpl)
- FirstPersonShooter (txt)
- FirstPersonShooter (txt)
- Assets (txt)
- Models (txt)
- Resources (txt)
- Models (txt)
- FirstPersonShooter.Game (game)
- Core (txt)
- FirstPersonShooter.Windows (windows)
- Resources (txt)
- .sdtpl (sdtpl)
- Packs (txt)
- VFXPackage (txt)
- Assets (txt)
- VFXPrefabs (txt)
- Textures (txt)
- Models (txt)
- Textures (txt)
- Smoke02 (txt)
- Smoke03 (txt)
- Misc (txt)
- Flame (txt)
- Smoke01 (txt)
- Bonfire (txt)
- mannequinModel (txt)
- Assets (txt)
- Materials (txt)
- Models (txt)
- Animations (txt)
- Textures (txt)
- Resources (txt)
- Models (txt)
- Animation (txt)
- Textures (txt)
- SamplesAssetPackage (txt)
- Assets (txt)
- StandsPrefabs (txt)
- Materials (txt)
- Models (txt)
- Textures (txt)
- Resources (txt)
- Models (txt)
- Stand (txt)
- Textures (txt)
- MaterialPackage (txt)
- Assets (txt)
- Materials (txt)
- wood_nongloss (txt)
- iron_rust (txt)
- wood_gloss (txt)
- gold (txt)
- iron_blend (txt)
- rust (txt)
- iron (txt)
- paint (txt)
- iron_rust_blend (txt)
- iron (txt)
- iron_paint_blend (txt)
- brick (txt)
- iron_paint (txt)
- rooftile (txt)
- Resources (txt)
- Models (txt)
- Textures (txt)
- wood_nongloss (txt)
- wood_gloss (txt)
- gold (txt)
- docs (txt)
- quantum (txt)
- README.md (md)
- README.md (md)
- navigation.md (md)
- asset-graph.md (md)
- editors.md (md)
- graph-model.md (md)
- property-grid.md (md)
- custom-editor.md (md)
- undo-redo.md (md)
- radial-grad-gray.png (image)
- dota.png (image)
- TiledPattern02.png (image)
- StrideLogoWhite.png (image)
- bonfire8x8.png (image)
- dot.png (image)
- projects.md (md)
- compiler.md (md)
- editor.md (md)
- runtime-type.md (md)
- asset-class.md (md)
- native-crashes.md (md)
- fire8x8.png (image)
- Sign01.png (image)
- README.md (md)
- registration.md (md)
- smoke8x8.png (image)
- swoosh.png (image)
- flame8x8.png (image)
- StrideLogoGray.png (image)
- CheckerGrid10x10.png (image)
- metal03_gls.png (image)
- StrideBackground.jpg (image)
- simple_ground_ao.png (image)
- Sign02.png (image)
- normalmapUpper.png (image)
- TiledPattern04.png (image)
- StrideLogoRed.png (image)
- smoke28x8.png (image)
- TiledPattern03.png (image)
- TiledPattern01.png (image)
- gum01_gls.png (image)
- smoke.png (image)
- Sign04.png (image)
- Sign03.png (image)
- ParticlesSample.Windows (windows)
- GameIcon.ico (image)
- CustomParticleSpawner.cs (cs)
- normalmapLower.png (image)
- ParticlesSampleApp.cs (cs)
- CustomParticleUpdater.cs (cs)
- CustomParticleInitializer.cs (cs)
- CustomParticleFields.cs (cs)
- CustomParticleShape.cs (cs)
- Materials (txt)
- GameProfiler.cs (cs)
- UIScript.cs (cs)
- AnimationStart.cs (cs)
- LaserOrientationScript.cs (cs)
- NextSceneScript.cs (cs)
- RotateEntity.cs (cs)
- CameraOrbitScript.cs (cs)
- screenshot_small.jpg (image)
- GameIcon.ico (image)
- screenshot.jpg (image)
- RotationScript.cs (cs)
- GravitySensorApp.cs (cs)
- BallScript.cs (cs)
- screenshot_small.jpg (image)
- NewOthers.png (image)
- screenshot.jpg (image)
- NewParticles.png (image)
- StrideBackground.jpg (image)
- SpriteEntity.png (image)
- .sdtpl (sdtpl)
- GuiScript.cs (cs)
- TouchInputsScript.cs (cs)
- screenshot_small.jpg (image)
- BounceScript.cs (cs)
- NoSleepScript.cs (cs)
- screenshot.jpg (image)
- GravityScript.cs (cs)
- round.png (image)
- StrideBackground.jpg (image)
- MyTemplateApp.cs (cs)
- TouchInputsApp.cs (cs)
- TouchInputsRenderer.cs (cs)
- NewGravity.png (image)
- Icon.ico (image)
- GameIcon.ico (image)
- MyTemplateApp.cs (cs)
- MyTemplateApp.cs (cs)
- NewTouch.png (image)
- screenshot.jpg (image)
- MyTemplateAppDelegate.cs (cs)
- screenshot_small.jpg (image)
- Utils.cs (cs)
- appicon.png (image)
- TopDownRPGApp.cs (cs)
- appicon.png (image)
- appicon.png (image)
- appicon.png (image)
- MyTemplateActivity.cs (cs)
- BasicCameraController.cs (cs)
- GameIcon.ico (image)
- appicon.png (image)
- Player (txt)
- TaskExtension.cs (cs)
- SceneStreaming.cs (cs)
- PlayerController.cs (cs)
- InputManagerExtensions.cs (cs)
- ClickResult.cs (cs)
- PlayerInput.cs (cs)
- AnimationController.cs (cs)
- CrateScript.cs (cs)
- EnableDynamicNavigation.cs (cs)
- CoinScript.cs (cs)
- ThirdPersonCamera.cs (cs)
- .sdtpl (sdtpl)
- ThirdPersonPlatformer (txt)
- ThirdPersonPlatformer (txt)
- ThirdPersonPlatformer.Windows (windows)
- BasicCameraController.cs (cs)
- screenshot.jpg (image)
- GameIcon.ico (image)
- LootCoinScript.cs (cs)
- ThirdPersonPlatformerApp.cs (cs)
- Trigger.cs (cs)
- Player (txt)
- .sdtpl (sdtpl)
- VRSandbox (txt)
- VRSandbox (txt)
- Assets (txt)
- Resources (txt)
- screenshot.jpg (image)
- screenshot_small.jpg (image)
- Utils.cs (cs)
- AnimationController.cs (cs)
- PlayerController.cs (cs)
- Teleport.png (image)
- InputManagerExtensions.cs (cs)
- Utils.cs (cs)
- VRSandboxApp.cs (cs)
- TeleportController.cs (cs)
- HandController.cs (cs)
- PlayerInput.cs (cs)
- VRGame.cs (cs)
- Resources (txt)
- FpsCamera.cs (cs)
- screenshot.jpg (image)
- Crosshair256.png (image)
- GameIcon.ico (image)
- Utils.cs (cs)
- screenshot_small.jpg (image)
- Bullets.png (image)
- InputManagerExtensions.cs (cs)
- Player (txt)
- Trigger (txt)
- TriggerGroupException.cs (cs)
- WeaponScript.cs (cs)
- AnimationController.cs (cs)
- PlayerInput.cs (cs)
- EffectController.cs (cs)
- TriggerGroup.cs (cs)
- GameIcon.ico (image)
- FirstPersonShooterApp.cs (cs)
- screenshot.jpg (image)
- TriggerEvent.cs (cs)
- screenshot_small.jpg (image)
- TriggerScript.cs (cs)
- Resources (txt)
- Hit01.png (image)
- Ring01.png (image)
- MuzzleFlash.png (image)
- Aura01.png (image)
- FIR001.png (image)
- Gradation01.png (image)
- circle02.png (image)
- Bullettrail01.png (image)
- Muzzleflash02.png (image)
- LensFlare01.png (image)
- dota.png (image)
- SMO001.png (image)
- dota02.png (image)
- SMO001.png (image)
- SMO001.png (image)
- circle01.png (image)
- Explosion (txt)
- Smoke02.png (image)
- simple_ground_ao.png (image)
- TiledPattern04.png (image)
- SparkLight01.png (image)
- stride_coin_c_occlusion.png (image)
- normalmapMachinegun.png (image)
- EXP001.png (image)
- normalmapUpper.png (image)
- stride_box_mask_mark.png (image)
- normalmapLower.png (image)
- stride_box_occlusion.png (image)
- wood_table_tex_Bmp.png (image)
- stride_box_normals.png (image)
- stride_coin_b_normals.png (image)
- stride_coin_c_normals.png (image)
- wood_table_tex_Col.png (image)
- stride_coin_occlusion.png (image)
- wood_table_tex_ColB.png (image)
- stride_coin_b_occlusion.png (image)
- stride_coin_a_normals.png (image)
- stride_coin_normals.png (image)
- stride_coin_a_occlusion.png (image)
- silver (txt)
- marble (txt)
- rock (txt)
- wood_nongloss_dif.png (image)
- wood_nongloss_spc.png (image)
- wood_gloss_spc.png (image)
- wood_nongloss_nml.png (image)
- ATTRIBUTION.md (markdown)
- wood_gloss_dif.png (image)
- wood_nongloss_gls.png (image)
- wood_gloss_nml.png (image)
- gold_gls.png (image)
- PrefabInstance.cs (cs)
- ParticleCustomMaterial.cs (cs)
- PlayerInput.cs (cs)
- ParticleCustomShaderKeys.cs (cs)
- screenshot_small.jpg (image)
- InputManagerExtensions.cs (cs)
- MusicScript.cs (cs)
- PlayerController.cs (cs)