godot-slang
Slang compute shader support for Godot.
Language: xml
Author: GitHub Repos (@github-repos)
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Viewing path: LICENSE.md
Files
- version.py (py)
- docs (txt)
- Makefile (txt)
- source (txt)
- tutorials (txt)
- SlangSession.xml (xml)
- SlangEntryPoint.xml (xml)
- screenshot1.png (image)
- Slang_LogoBug_48px.png (image)
- screenshot2.png (image)
- .gitignore (gitignore)
- LICENSE.md (md)
- slang (txt)
- demo (txt)
- addons (txt)
- shader-slang (txt)
- modules (txt)
- assets (txt)
- reflection_context.h (h)
- sampler_cache.cpp (cpp)
- register_types.cpp (cpp)
- ATTRIBUTION.md (markdown)
- using_godot_slang.rst (rst)
- conf.py (py)
- index.rst (rst)
- _static (txt)
- css (txt)
- fonts (txt)
- custom.css (css)
- _extensions (txt)
- godot_descriptions.py (py)
- gdscript.py (py)
- api (txt)
- attributes.rst (rst)
- requirements.txt (txt)
- make.bat (bat)
- methods.py (py)
- .editorconfig (editorconfig)
- CMakeLists.txt (txt)
- .vscode (vscode)
- extensions.json (json)
- build_slang.py (py)
- README.md (md)
- build_profile.json (json)
- .gitattributes (gitattributes)
- make_rst.py (py)
- doc_classes (txt)
- ComputeShaderKernel.xml (xml)
- CompositorEffectDispatchContext.xml (xml)
- SlangModule.xml (xml)
- StructTypeLayoutShape.xml (xml)
- ShaderTypeLayoutShape.xml (xml)
- SlangShaderEditorPlugin.xml (xml)
- ArrayTypeLayoutShape.xml (xml)
- ComputeShaderFile.xml (xml)
- ResourceTypeLayoutShape.xml (xml)
- ComputeShaderEffect.xml (xml)
- ComputeTexture.xml (xml)
- ComputeShaderTask.xml (xml)
- SlangComponentType.xml (xml)
- SlangShaderImporter.xml (xml)
- SlangBlob.xml (xml)
- ComputeTextureDispatchContext.xml (xml)
- VariantTypeLayoutShape.xml (xml)
- .github (github)
- workflows (txt)
- builds.yml (yml)
- publish-pages.yml (yml)
- ISSUE_TEMPLATE (txt)
- bug_report.yml (yml)
- config.yml (yml)
- godot-cpp (txt)
- raw (txt)
- Slang_LogoBug.svg (image)
- icon.svg (image)
- scripts (txt)
- shaders (txt)
- src (txt)
- compute_shader_shape.h (h)
- compute_shader_task.cpp (cpp)
- enums.h (h)
- compute_shader_file.cpp (cpp)
- editor (txt)
- slang_session.cpp (cpp)
- slang_module.h (h)
- slang_entry_point.cpp (cpp)
- slang_component_type.cpp (cpp)
- slang_blob.cpp (cpp)
- slang_entry_point.h (h)
- slang_shader_importer.h (h)
- slang_module.cpp (cpp)
- slang_shader_editor_plugin.cpp (cpp)
- slang_shader_editor_plugin.h (h)
- slang_blob.h (h)
- slang_shader_importer.cpp (cpp)
- slang_session.h (h)
- reflection_context.cpp (cpp)
- slang_component_type.h (h)
- compute_shader_kernel.cpp (cpp)
- compute_shader_cursor.cpp (cpp)
- compute_shader_kernel.h (h)
- compute_shader_file.h (h)
- attributes.h (h)
- compute_dispatch_context.cpp (cpp)
- variant_serializer.h (h)
- rids.h (h)
- sampler_cache.h (h)
- register_types.h (h)
- variant_serializer.cpp (cpp)
- attributes.cpp (cpp)
- compute_buffer.cpp (cpp)
- binding_macros.h (h)
- compute_dispatch_context.h (h)
- compute_shader_effect.cpp (cpp)
- variant_utils.h (h)
- compute_shader_task.h (h)
- compute_shader_shape.cpp (cpp)
- compute_shader_effect.h (h)
- enums.cpp (cpp)
- compute_shader_cursor.h (h)
- compute_texture.cpp (cpp)
- compute_texture.h (h)
- compute_buffer.h (h)