burgerlib

    The Only Low Level Library you'll ever need

    Language: cpp

    Author: GitHub Repos (@github-repos)

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    Files

    • docs (txt)
    • fonts (txt)
    • defines.md (md)
    • generate_charsets.py (py)
    • compiler_issues.md (md)
    • images (txt)
    • github.png (image)
    • linkedin.png (image)
    • twitter.jpg (image)
    • sourceforge.jpg (image)
    • facebook.png (image)
    • oldeskuul.png (image)
    • burger.png (image)
    • burgerbackground.png (image)
    • build_rules.py (py)
    • white_papers.md (md)
    • conf.py (py)
    • manuals (txt)
    • creative voice file format.txt (txt)
    • spec-gif89a.txt (txt)
    • requirements.txt (txt)
    • what_is_burgerlib.md (md)
    • building.md (md)
    • platform_types.md (md)
    • docs.css (css)
    • markdowns (txt)
    • build_docs.md (md)
    • filemanager.md (md)
    • cpuid.cpp (cpp)
    • swapendiandouble.cpp (cpp)
    • bitreverse32.cpp (cpp)
    • get8087precision.cpp (cpp)
    • get_sign_bitdouble.cpp (cpp)
    • get_ceilingfloat.cpp (cpp)
    • character_encoding.md (md)
    • using_burgerlib.md (md)
    • samples (txt)
    • poweroftwo32.cpp (cpp)
    • floattointceilptr.cpp (cpp)
    • get_rounddouble.cpp (cpp)
    • floattofixedfloorptr.cpp (cpp)
    • build_rules.py (py)
    • detectlaunch (txt)
    • source (txt)
    • detectlaunch.h (h)
    • get_floordouble.cpp (cpp)
    • swapendiandoubleptr.cpp (cpp)
    • modulo_radiansdouble.cpp (cpp)
    • detectlaunch.cpp (cpp)
    • source (txt)
    • graphics (txt)
    • brtexture.cpp (cpp)
    • brdisplayopengl.h (h)
    • brfont.h (h)
    • brtextureopengl.h (h)
    • brfont4bit.cpp (cpp)
    • brimage.h (h)
    • shadersxbox360 (txt)
    • generated (txt)
    • floattointceil.cpp (cpp)
    • vs20pos2tex2clr42d360.h (h)
    • pstexture360.h (h)
    • vsstaticposition360.h (h)
    • vs20pos22d360.h (h)
    • vs20sprite2d360.h (h)
    • floattofixedround.cpp (cpp)
    • get_signfloat.cpp (cpp)
    • swapendianfloat.cpp (cpp)
    • floattointfloor.cpp (cpp)
    • poweroftwo64.cpp (cpp)
    • pstex2clr4360.h (h)
    • pstexturecolor360.h (h)
    • pscclr4360.h (h)
    • floattointround.cpp (cpp)
    • get_sign_bitfloat.cpp (cpp)
    • floattointroundptr.cpp (cpp)
    • floattofixedceilptr.cpp (cpp)
    • brrenderer.h (h)
    • brshape8bit.cpp (cpp)
    • brimage.cpp (cpp)
    • shadersdx9 (txt)
    • generated (txt)
    • pstex2clr4dx9.h (h)
    • set8087precision.cpp (cpp)
    • xboxoneasm (txt)
    • ps3_asm (txt)
    • masm64 (txt)
    • vs2005 (txt)
    • vs2005_2008 (txt)
    • compression (txt)
    • brcrc32.h (h)
    • brmd4.h (h)
    • brdecompresslzss.h (h)
    • brdecompresslbmrle.h (h)
    • brcompress.h (h)
    • pstexturedx9.h (h)
    • vs20pos22ddx9.h (h)
    • vsstaticpositiondx9.h (h)
    • pstexturecolordx9.h (h)
    • vs20pos2tex2clr42ddx9.h (h)
    • vs20sprite2ddx9.h (h)
    • pscclr4dx9.h (h)
    • brrenderersoftware16.h (h)
    • brdisplayopenglsoftware8.h (h)
    • brrenderer.cpp (cpp)
    • brdisplayopengl.cpp (cpp)
    • brdisplayobject.cpp (cpp)
    • brtexture.h (h)
    • brrenderersoftware16.cpp (cpp)
    • brtextureopengl.cpp (cpp)
    • brpoint2d.cpp (cpp)
    • brvertexbuffer.cpp (cpp)
    • brdisplay.h (h)
    • brdisplay.cpp (cpp)
    • brvertexbufferopengl.cpp (cpp)
    • brfont4bit.h (h)
    • shadersopengl (txt)
    • generated (txt)
    • pstex2clr4gl.h (h)
    • vs20sprite2dgl.h (h)
    • pscclr4gl.h (h)
    • vs20pos2tex2clr42dgl.h (h)
    • vsstaticpositiongl.h (h)
    • pstexturecolorgl.h (h)
    • pstexturegl.h (h)
    • vs20pos22dgl.h (h)
    • vulkan (txt)
    • brvulkanerrors.cpp (cpp)
    • brvulkanerrors.h (h)
    • brfont.cpp (cpp)
    • brrenderersoftware8.cpp (cpp)
    • brpalette.cpp (cpp)
    • shaders (txt)
    • brshader2dccolor.h (h)
    • brshader2dccolor.cpp (cpp)
    • brshader2dcolorvertex.h (h)
    • brshader2dcolorvertex.cpp (cpp)
    • brrect.cpp (cpp)
    • brrenderersoftware8.h (h)
    • brvertexbuffer.h (h)
    • brdjb2hash.h (h)
    • brdecompressdeflate.h (h)
    • brrect.h (h)
    • brdisplayobject.h (h)
    • effects (txt)
    • breffectpositiontexturecolor.h (h)
    • breffect2d.cpp (cpp)
    • breffectstaticpositiontexture.cpp (cpp)
    • brshaders.h (h)
    • breffectstaticpositiontexture.h (h)
    • brshaders.cpp (cpp)
    • breffectpositiontexturecolor.cpp (cpp)
    • breffect.h (h)
    • breffect2d.h (h)
    • breffect.cpp (cpp)
    • brshape8bit.h (h)
    • shadersvita (txt)
    • generated (txt)
    • pstexturevita.h (h)
    • vsstaticpositionvita.h (h)
    • pstexturecolorvita.h (h)
    • vs20sprite2dvita.h (h)
    • brpalette.h (h)
    • brdisplayopenglsoftware8.cpp (cpp)
    • brpoint2d.h (h)
    • brvertexbufferopengl.h (h)
    • random (txt)
    • brrandombase.h (h)
    • brrandombase.cpp (cpp)
    • brmersennetwist.cpp (cpp)
    • brrandom.cpp (cpp)
    • brmersennetwist.h (h)
    • brrandom.h (h)
    • audio (txt)
    • brsound.h (h)
    • brmace.cpp (cpp)
    • brimports3m.h (h)
    • bralaw.h (h)
    • brulaw.h (h)
    • brimportxm.cpp (cpp)
    • brmace.h (h)
    • brsounddecompress.cpp (cpp)
    • brsoundbufferrez.cpp (cpp)
    • brsequencer.cpp (cpp)
    • brsoundbufferrez.h (h)
    • brsound.cpp (cpp)
    • brsounddecompress.h (h)
    • brimports3m.cpp (cpp)
    • brimportit.h (h)
    • brsdbmhash.cpp (cpp)
    • brunpackbytes.h (h)
    • brcompresslbmrle.cpp (cpp)
    • brmicrosoftadpcm.h (h)
    • brimportit.cpp (cpp)
    • bralaw.cpp (cpp)
    • brmicrosoftadpcm.cpp (cpp)
    • brulaw.cpp (cpp)
    • brsequencer.h (h)
    • brimportxm.h (h)
    • brglut.h (h)
    • generated (txt)
    • version.h (h)
    • brstdint.h (h)
    • ansi (txt)
    • brsha1.h (h)
    • brdxt3.cpp (cpp)
    • brmd5.cpp (cpp)
    • brmd2.h (h)
    • brcompressdeflate.cpp (cpp)
    • brdxt1.h (h)
    • brstdouthelpers.cpp (cpp)
    • brfileansihelpers.cpp (cpp)
    • brfileansihelpers.h (h)
    • brmemoryansi.h (h)
    • brcapturestdout.cpp (cpp)
    • brcapturestdout.h (h)
    • brmemoryansi.cpp (cpp)
    • brstdouthelpers.h (h)
    • brglext.h (h)
    • asm (txt)
    • xbox360asm (txt)
    • is_infinitedouble.cpp (cpp)
    • is_infinitefloat.cpp (cpp)
    • floattointfloorptr.cpp (cpp)
    • get_signdouble.cpp (cpp)
    • getpowerpcrounding.cpp (cpp)
    • get_roundfloat.cpp (cpp)
    • is_finitedouble.cpp (cpp)
    • get_ceilingdouble.cpp (cpp)
    • setpowerpcrounding.cpp (cpp)
    • get_floorfloat.cpp (cpp)
    • is_finitefloat.cpp (cpp)
    • loadunaligned64.cpp (cpp)
    • get_sign_bitdouble.cpp (cpp)
    • get_ceilingfloat.cpp (cpp)
    • is_nandouble.cpp (cpp)
    • is_normaldouble.cpp (cpp)
    • floattointceilptr.cpp (cpp)
    • moduloradiansfloat.cpp (cpp)
    • get_rounddouble.cpp (cpp)
    • get_floordouble.cpp (cpp)
    • floattointceil.cpp (cpp)
    • get_signfloat.cpp (cpp)
    • floattointfloor.cpp (cpp)
    • floattointround.cpp (cpp)
    • get_sign_bitfloat.cpp (cpp)
    • floattointroundptr.cpp (cpp)
    • is_normalfloat.cpp (cpp)
    • is_nanfloat.cpp (cpp)
    • moduloradiansdouble.cpp (cpp)
    • marmasm64 (txt)
    • wiiu_asm (txt)
    • switch_asm (txt)
    • gnux64 (txt)
    • ps4_asm (txt)
    • wasm (txt)
    • msdos (txt)
    • xcodeasm (txt)
    • mw68kasm (txt)
    • absolutefloat.cpp (cpp)
    • loadunalignedswap16.cpp (cpp)
    • get_signdouble.cpp (cpp)
    • storeunaligned32.cpp (cpp)
    • swapendianfloatptr.cpp (cpp)
    • bitreverse64.cpp (cpp)
    • loadunaligned16.cpp (cpp)
    • swapendiandouble.cpp (cpp)
    • bitreverse32.cpp (cpp)
    • loadunaligned64.cpp (cpp)
    • poweroftwo32.cpp (cpp)
    • loadunalignedswap64.cpp (cpp)
    • storeunalignedswap16.cpp (cpp)
    • swapendian64.cpp (cpp)
    • storeunaligned16.cpp (cpp)
    • swapendiandoubleptr.cpp (cpp)
    • loadunalignedswap32.cpp (cpp)
    • get_signfloat.cpp (cpp)
    • swapendianfloat.cpp (cpp)
    • poweroftwo64.cpp (cpp)
    • storeunalignedswap32.cpp (cpp)
    • loadunaligned32.cpp (cpp)
    • absolutedouble.cpp (cpp)
    • psvita_asm (txt)
    • mwppcasm (txt)
    • masm (txt)
    • vs2003_2008 (txt)
    • vs2003_2005 (txt)
    • vs2003 (txt)
    • vs2003_2010 (txt)
    • mwx86asm (txt)
    • floattofixedroundptr.cpp (cpp)
    • floattointfloorptr.cpp (cpp)
    • get_signdouble.cpp (cpp)
    • has_cpuid.cpp (cpp)
    • floattofixedfloor.cpp (cpp)
    • get_roundfloat.cpp (cpp)
    • modulo_radiansfloat.cpp (cpp)
    • get_ceilingdouble.cpp (cpp)
    • set8087rounding.cpp (cpp)
    • cpuidex.cpp (cpp)
    • swapendianfloatptr.cpp (cpp)
    • bitreverse64.cpp (cpp)
    • floattofixedceil.cpp (cpp)
    • get_floorfloat.cpp (cpp)
    • get8087rounding.cpp (cpp)
    • brunpackbytes.cpp (cpp)
    • brdecompresslzss.cpp (cpp)
    • brpackfloat.cpp (cpp)
    • brmd2.cpp (cpp)
    • brgost.cpp (cpp)
    • brdecompresslbmrle.cpp (cpp)
    • brdxt5.h (h)
    • bradler16.cpp (cpp)
    • brdecompressdeflate.cpp (cpp)
    • brgost.h (h)
    • brpackfloat.h (h)
    • brdxt5.cpp (cpp)
    • brhashmap.h (h)
    • brcompressdeflate.h (h)
    • brdecompress.h (h)
    • brdjb2hash.cpp (cpp)
    • brcompresslzss.cpp (cpp)
    • bradler32.cpp (cpp)
    • brdxt1.cpp (cpp)
    • brmd4.cpp (cpp)
    • brcompress.cpp (cpp)
    • brcompresslbmrle.h (h)
    • brhashmap.cpp (cpp)
    • brmd5.h (h)
    • brsha1.cpp (cpp)
    • brdxt3.h (h)
    • bradler32.h (h)
    • brcrc32.cpp (cpp)
    • brcrc16.h (h)
    • brcompresslzss.h (h)
    • brdecompress.cpp (cpp)
    • brsdbmhash.h (h)
    • brcrc16.cpp (cpp)
    • bradler16.h (h)
    • flashplayer (txt)
    • brflashcolortransform.cpp (cpp)
    • brflashcolortransform.h (h)
    • brflashaction.h (h)
    • brflashaction.cpp (cpp)
    • brflashrect.h (h)
    • brflashmatrix23.cpp (cpp)
    • brflashavm2.h (h)
    • brflashmanager.cpp (cpp)
    • brflashrgba.h (h)
    • brflashactionvalue.h (h)
    • brflashdisasmactionscript.h (h)
    • brflashrgba.cpp (cpp)
    • brflashstream.h (h)
    • brflashmatrix23.h (h)
    • brflashmanager.h (h)
    • brflashrect.cpp (cpp)
    • brflashavm2.cpp (cpp)
    • brflashactionvalue.cpp (cpp)
    • brflashdisasmactionscript.cpp (cpp)
    • brflashstream.cpp (cpp)
    • brflashutils.h (h)
    • brflashutils.cpp (cpp)
    • brgl.h (h)
    • math (txt)
    • brfixedmatrix4d.cpp (cpp)
    • brfpinfo.cpp (cpp)
    • brfixedvector2d.cpp (cpp)
    • brfixedpoint.h (h)
    • brfixedmatrix3d.cpp (cpp)
    • brearcliptriangulate.cpp (cpp)
    • brfplargeint.h (h)
    • brmatrix3d.h (h)
    • brmatrix3d.cpp (cpp)
    • brvector2d.h (h)
    • brmatrix4d.cpp (cpp)
    • brfplargeint.cpp (cpp)
    • brfloatingpoint.cpp (cpp)
    • brpoweroftwo.cpp (cpp)
    • brfixedmatrix3d.h (h)
    • brfixedvector4d.cpp (cpp)
    • brfixedvector3d.h (h)
    • brfphalf.cpp (cpp)
    • brfixedvector4d.h (h)
    • brearcliptriangulate.h (h)
    • brfpprintinfo.cpp (cpp)
    • brfphalf.h (h)
    • brfixedvector3d.cpp (cpp)
    • brvector4d.cpp (cpp)
    • brfixedpoint.cpp (cpp)
    • brfixedmatrix4d.h (h)
    • brfloatingpoint.h (h)
    • brvector2d.cpp (cpp)
    • brsinecosine.cpp (cpp)
    • brfpprintinfo.h (h)
    • brvector4d.h (h)
    • brvector3d.cpp (cpp)
    • brfixedvector2d.h (h)
    • brfpinfo.h (h)
    • brmatrix4d.h (h)
    • brpoweroftwo.h (h)
    • ATTRIBUTION.md (markdown)
    github-repos/burgerlib

    burgerlib

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    • Updated Jun 2, 2026
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    The Only Low Level Library you'll ever need

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    Created Jan 28, 2026