burgerlib
The Only Low Level Library you'll ever need
Language: cpp
Author: GitHub Repos (@github-repos)
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Viewing path: ATTRIBUTION.md
Files
- docs (txt)
- fonts (txt)
- defines.md (md)
- generate_charsets.py (py)
- compiler_issues.md (md)
- images (txt)
- github.png (image)
- linkedin.png (image)
- twitter.jpg (image)
- sourceforge.jpg (image)
- facebook.png (image)
- oldeskuul.png (image)
- burger.png (image)
- burgerbackground.png (image)
- build_rules.py (py)
- white_papers.md (md)
- conf.py (py)
- manuals (txt)
- creative voice file format.txt (txt)
- spec-gif89a.txt (txt)
- requirements.txt (txt)
- what_is_burgerlib.md (md)
- building.md (md)
- platform_types.md (md)
- docs.css (css)
- markdowns (txt)
- build_docs.md (md)
- filemanager.md (md)
- cpuid.cpp (cpp)
- swapendiandouble.cpp (cpp)
- bitreverse32.cpp (cpp)
- get8087precision.cpp (cpp)
- get_sign_bitdouble.cpp (cpp)
- get_ceilingfloat.cpp (cpp)
- character_encoding.md (md)
- using_burgerlib.md (md)
- samples (txt)
- poweroftwo32.cpp (cpp)
- floattointceilptr.cpp (cpp)
- get_rounddouble.cpp (cpp)
- floattofixedfloorptr.cpp (cpp)
- build_rules.py (py)
- detectlaunch (txt)
- source (txt)
- detectlaunch.h (h)
- get_floordouble.cpp (cpp)
- swapendiandoubleptr.cpp (cpp)
- modulo_radiansdouble.cpp (cpp)
- detectlaunch.cpp (cpp)
- source (txt)
- graphics (txt)
- brtexture.cpp (cpp)
- brdisplayopengl.h (h)
- brfont.h (h)
- brtextureopengl.h (h)
- brfont4bit.cpp (cpp)
- brimage.h (h)
- shadersxbox360 (txt)
- generated (txt)
- floattointceil.cpp (cpp)
- vs20pos2tex2clr42d360.h (h)
- pstexture360.h (h)
- vsstaticposition360.h (h)
- vs20pos22d360.h (h)
- vs20sprite2d360.h (h)
- floattofixedround.cpp (cpp)
- get_signfloat.cpp (cpp)
- swapendianfloat.cpp (cpp)
- floattointfloor.cpp (cpp)
- poweroftwo64.cpp (cpp)
- pstex2clr4360.h (h)
- pstexturecolor360.h (h)
- pscclr4360.h (h)
- floattointround.cpp (cpp)
- get_sign_bitfloat.cpp (cpp)
- floattointroundptr.cpp (cpp)
- floattofixedceilptr.cpp (cpp)
- brrenderer.h (h)
- brshape8bit.cpp (cpp)
- brimage.cpp (cpp)
- shadersdx9 (txt)
- generated (txt)
- pstex2clr4dx9.h (h)
- set8087precision.cpp (cpp)
- xboxoneasm (txt)
- ps3_asm (txt)
- masm64 (txt)
- vs2005 (txt)
- vs2005_2008 (txt)
- compression (txt)
- brcrc32.h (h)
- brmd4.h (h)
- brdecompresslzss.h (h)
- brdecompresslbmrle.h (h)
- brcompress.h (h)
- pstexturedx9.h (h)
- vs20pos22ddx9.h (h)
- vsstaticpositiondx9.h (h)
- pstexturecolordx9.h (h)
- vs20pos2tex2clr42ddx9.h (h)
- vs20sprite2ddx9.h (h)
- pscclr4dx9.h (h)
- brrenderersoftware16.h (h)
- brdisplayopenglsoftware8.h (h)
- brrenderer.cpp (cpp)
- brdisplayopengl.cpp (cpp)
- brdisplayobject.cpp (cpp)
- brtexture.h (h)
- brrenderersoftware16.cpp (cpp)
- brtextureopengl.cpp (cpp)
- brpoint2d.cpp (cpp)
- brvertexbuffer.cpp (cpp)
- brdisplay.h (h)
- brdisplay.cpp (cpp)
- brvertexbufferopengl.cpp (cpp)
- brfont4bit.h (h)
- shadersopengl (txt)
- generated (txt)
- pstex2clr4gl.h (h)
- vs20sprite2dgl.h (h)
- pscclr4gl.h (h)
- vs20pos2tex2clr42dgl.h (h)
- vsstaticpositiongl.h (h)
- pstexturecolorgl.h (h)
- pstexturegl.h (h)
- vs20pos22dgl.h (h)
- vulkan (txt)
- brvulkanerrors.cpp (cpp)
- brvulkanerrors.h (h)
- brfont.cpp (cpp)
- brrenderersoftware8.cpp (cpp)
- brpalette.cpp (cpp)
- shaders (txt)
- brshader2dccolor.h (h)
- brshader2dccolor.cpp (cpp)
- brshader2dcolorvertex.h (h)
- brshader2dcolorvertex.cpp (cpp)
- brrect.cpp (cpp)
- brrenderersoftware8.h (h)
- brvertexbuffer.h (h)
- brdjb2hash.h (h)
- brdecompressdeflate.h (h)
- brrect.h (h)
- brdisplayobject.h (h)
- effects (txt)
- breffectpositiontexturecolor.h (h)
- breffect2d.cpp (cpp)
- breffectstaticpositiontexture.cpp (cpp)
- brshaders.h (h)
- breffectstaticpositiontexture.h (h)
- brshaders.cpp (cpp)
- breffectpositiontexturecolor.cpp (cpp)
- breffect.h (h)
- breffect2d.h (h)
- breffect.cpp (cpp)
- brshape8bit.h (h)
- shadersvita (txt)
- generated (txt)
- pstexturevita.h (h)
- vsstaticpositionvita.h (h)
- pstexturecolorvita.h (h)
- vs20sprite2dvita.h (h)
- brpalette.h (h)
- brdisplayopenglsoftware8.cpp (cpp)
- brpoint2d.h (h)
- brvertexbufferopengl.h (h)
- random (txt)
- brrandombase.h (h)
- brrandombase.cpp (cpp)
- brmersennetwist.cpp (cpp)
- brrandom.cpp (cpp)
- brmersennetwist.h (h)
- brrandom.h (h)
- audio (txt)
- brsound.h (h)
- brmace.cpp (cpp)
- brimports3m.h (h)
- bralaw.h (h)
- brulaw.h (h)
- brimportxm.cpp (cpp)
- brmace.h (h)
- brsounddecompress.cpp (cpp)
- brsoundbufferrez.cpp (cpp)
- brsequencer.cpp (cpp)
- brsoundbufferrez.h (h)
- brsound.cpp (cpp)
- brsounddecompress.h (h)
- brimports3m.cpp (cpp)
- brimportit.h (h)
- brsdbmhash.cpp (cpp)
- brunpackbytes.h (h)
- brcompresslbmrle.cpp (cpp)
- brmicrosoftadpcm.h (h)
- brimportit.cpp (cpp)
- bralaw.cpp (cpp)
- brmicrosoftadpcm.cpp (cpp)
- brulaw.cpp (cpp)
- brsequencer.h (h)
- brimportxm.h (h)
- brglut.h (h)
- generated (txt)
- version.h (h)
- brstdint.h (h)
- ansi (txt)
- brsha1.h (h)
- brdxt3.cpp (cpp)
- brmd5.cpp (cpp)
- brmd2.h (h)
- brcompressdeflate.cpp (cpp)
- brdxt1.h (h)
- brstdouthelpers.cpp (cpp)
- brfileansihelpers.cpp (cpp)
- brfileansihelpers.h (h)
- brmemoryansi.h (h)
- brcapturestdout.cpp (cpp)
- brcapturestdout.h (h)
- brmemoryansi.cpp (cpp)
- brstdouthelpers.h (h)
- brglext.h (h)
- asm (txt)
- xbox360asm (txt)
- is_infinitedouble.cpp (cpp)
- is_infinitefloat.cpp (cpp)
- floattointfloorptr.cpp (cpp)
- get_signdouble.cpp (cpp)
- getpowerpcrounding.cpp (cpp)
- get_roundfloat.cpp (cpp)
- is_finitedouble.cpp (cpp)
- get_ceilingdouble.cpp (cpp)
- setpowerpcrounding.cpp (cpp)
- get_floorfloat.cpp (cpp)
- is_finitefloat.cpp (cpp)
- loadunaligned64.cpp (cpp)
- get_sign_bitdouble.cpp (cpp)
- get_ceilingfloat.cpp (cpp)
- is_nandouble.cpp (cpp)
- is_normaldouble.cpp (cpp)
- floattointceilptr.cpp (cpp)
- moduloradiansfloat.cpp (cpp)
- get_rounddouble.cpp (cpp)
- get_floordouble.cpp (cpp)
- floattointceil.cpp (cpp)
- get_signfloat.cpp (cpp)
- floattointfloor.cpp (cpp)
- floattointround.cpp (cpp)
- get_sign_bitfloat.cpp (cpp)
- floattointroundptr.cpp (cpp)
- is_normalfloat.cpp (cpp)
- is_nanfloat.cpp (cpp)
- moduloradiansdouble.cpp (cpp)
- marmasm64 (txt)
- wiiu_asm (txt)
- switch_asm (txt)
- gnux64 (txt)
- ps4_asm (txt)
- wasm (txt)
- msdos (txt)
- xcodeasm (txt)
- mw68kasm (txt)
- absolutefloat.cpp (cpp)
- loadunalignedswap16.cpp (cpp)
- get_signdouble.cpp (cpp)
- storeunaligned32.cpp (cpp)
- swapendianfloatptr.cpp (cpp)
- bitreverse64.cpp (cpp)
- loadunaligned16.cpp (cpp)
- swapendiandouble.cpp (cpp)
- bitreverse32.cpp (cpp)
- loadunaligned64.cpp (cpp)
- poweroftwo32.cpp (cpp)
- loadunalignedswap64.cpp (cpp)
- storeunalignedswap16.cpp (cpp)
- swapendian64.cpp (cpp)
- storeunaligned16.cpp (cpp)
- swapendiandoubleptr.cpp (cpp)
- loadunalignedswap32.cpp (cpp)
- get_signfloat.cpp (cpp)
- swapendianfloat.cpp (cpp)
- poweroftwo64.cpp (cpp)
- storeunalignedswap32.cpp (cpp)
- loadunaligned32.cpp (cpp)
- absolutedouble.cpp (cpp)
- psvita_asm (txt)
- mwppcasm (txt)
- masm (txt)
- vs2003_2008 (txt)
- vs2003_2005 (txt)
- vs2003 (txt)
- vs2003_2010 (txt)
- mwx86asm (txt)
- floattofixedroundptr.cpp (cpp)
- floattointfloorptr.cpp (cpp)
- get_signdouble.cpp (cpp)
- has_cpuid.cpp (cpp)
- floattofixedfloor.cpp (cpp)
- get_roundfloat.cpp (cpp)
- modulo_radiansfloat.cpp (cpp)
- get_ceilingdouble.cpp (cpp)
- set8087rounding.cpp (cpp)
- cpuidex.cpp (cpp)
- swapendianfloatptr.cpp (cpp)
- bitreverse64.cpp (cpp)
- floattofixedceil.cpp (cpp)
- get_floorfloat.cpp (cpp)
- get8087rounding.cpp (cpp)
- brunpackbytes.cpp (cpp)
- brdecompresslzss.cpp (cpp)
- brpackfloat.cpp (cpp)
- brmd2.cpp (cpp)
- brgost.cpp (cpp)
- brdecompresslbmrle.cpp (cpp)
- brdxt5.h (h)
- bradler16.cpp (cpp)
- brdecompressdeflate.cpp (cpp)
- brgost.h (h)
- brpackfloat.h (h)
- brdxt5.cpp (cpp)
- brhashmap.h (h)
- brcompressdeflate.h (h)
- brdecompress.h (h)
- brdjb2hash.cpp (cpp)
- brcompresslzss.cpp (cpp)
- bradler32.cpp (cpp)
- brdxt1.cpp (cpp)
- brmd4.cpp (cpp)
- brcompress.cpp (cpp)
- brcompresslbmrle.h (h)
- brhashmap.cpp (cpp)
- brmd5.h (h)
- brsha1.cpp (cpp)
- brdxt3.h (h)
- bradler32.h (h)
- brcrc32.cpp (cpp)
- brcrc16.h (h)
- brcompresslzss.h (h)
- brdecompress.cpp (cpp)
- brsdbmhash.h (h)
- brcrc16.cpp (cpp)
- bradler16.h (h)
- flashplayer (txt)
- brflashcolortransform.cpp (cpp)
- brflashcolortransform.h (h)
- brflashaction.h (h)
- brflashaction.cpp (cpp)
- brflashrect.h (h)
- brflashmatrix23.cpp (cpp)
- brflashavm2.h (h)
- brflashmanager.cpp (cpp)
- brflashrgba.h (h)
- brflashactionvalue.h (h)
- brflashdisasmactionscript.h (h)
- brflashrgba.cpp (cpp)
- brflashstream.h (h)
- brflashmatrix23.h (h)
- brflashmanager.h (h)
- brflashrect.cpp (cpp)
- brflashavm2.cpp (cpp)
- brflashactionvalue.cpp (cpp)
- brflashdisasmactionscript.cpp (cpp)
- brflashstream.cpp (cpp)
- brflashutils.h (h)
- brflashutils.cpp (cpp)
- brgl.h (h)
- math (txt)
- brfixedmatrix4d.cpp (cpp)
- brfpinfo.cpp (cpp)
- brfixedvector2d.cpp (cpp)
- brfixedpoint.h (h)
- brfixedmatrix3d.cpp (cpp)
- brearcliptriangulate.cpp (cpp)
- brfplargeint.h (h)
- brmatrix3d.h (h)
- brmatrix3d.cpp (cpp)
- brvector2d.h (h)
- brmatrix4d.cpp (cpp)
- brfplargeint.cpp (cpp)
- brfloatingpoint.cpp (cpp)
- brpoweroftwo.cpp (cpp)
- brfixedmatrix3d.h (h)
- brfixedvector4d.cpp (cpp)
- brfixedvector3d.h (h)
- brfphalf.cpp (cpp)
- brfixedvector4d.h (h)
- brearcliptriangulate.h (h)
- brfpprintinfo.cpp (cpp)
- brfphalf.h (h)
- brfixedvector3d.cpp (cpp)
- brvector4d.cpp (cpp)
- brfixedpoint.cpp (cpp)
- brfixedmatrix4d.h (h)
- brfloatingpoint.h (h)
- brvector2d.cpp (cpp)
- brsinecosine.cpp (cpp)
- brfpprintinfo.h (h)
- brvector4d.h (h)
- brvector3d.cpp (cpp)
- brfixedvector2d.h (h)
- brfpinfo.h (h)
- brmatrix4d.h (h)
- brpoweroftwo.h (h)
- ATTRIBUTION.md (markdown)