supermariowar

    A fan-made multiplayer Super Mario Bros. style deathmatch game

    Language: c

    Author: GitHub Repos (@github-repos)

    0 stars · 1 views

    Files

    • i12.png (image)
    • PlayerCardCollection.h (h)
    • MI_TourStop.cpp (cpp)
    • NetworkListScroll.cpp (cpp)
    • PlayerTail.cpp (cpp)
    • NetworkLayerENet.h (h)
    • DevelopmentDiary-till-2004.txt (txt)
    • HowAIWorks.md (md)
    • readme-v1.7.html (html)
    • HowItWorks.txt (txt)
    • MergeHistory.txt (txt)
    • HowToExtend.txt (txt)
    • readme-v1.8.html (html)
    • readme-v1.8.md (md)
    • i05.png (image)
    • i37.png (image)
    • b04.png (image)
    • i07.png (image)
    • netplay.md (md)
    • i10.png (image)
    • i31.png (image)
    • readme-v1.7.txt (txt)
    • i27.png (image)
    • i42.png (image)
    • m09.png (image)
    • i14.png (image)
    • i28.png (image)
    • i23.png (image)
    • i48.png (image)
    • ss09.png (image)
    • m12.png (image)
    • m18.png (image)
    • i03.png (image)
    • b14.png (image)
    • i49.png (image)
    • b03.png (image)
    • i01.png (image)
    • i50.png (image)
    • b10.png (image)
    • i21.png (image)
    • i32.png (image)
    • i26.png (image)
    • b13.png (image)
    • ss01.png (image)
    • i09.png (image)
    • ss04.png (image)
    • i40.png (image)
    • ss07.png (image)
    • m04.png (image)
    • i25.png (image)
    • ss11.png (image)
    • i18.png (image)
    • i20.png (image)
    • splash.png (image)
    • i41.png (image)
    • i47.png (image)
    • i16.png (image)
    • ss02.png (image)
    • i38.png (image)
    • ss05.png (image)
    • m01.png (image)
    • b02.png (image)
    • ss08.png (image)
    • i02.png (image)
    • b15.png (image)
    • m15.png (image)
    • i39.png (image)
    • i19.png (image)
    • i15.png (image)
    • b09.png (image)
    • m03.png (image)
    • i43.png (image)
    • i45.png (image)
    • m19.png (image)
    • i51.png (image)
    • m13.png (image)
    • b07.png (image)
    • b11.png (image)
    • i24.png (image)
    • i04.png (image)
    • ss10.png (image)
    • i13.png (image)
    • m21.png (image)
    • b06.png (image)
    • i33.png (image)
    • ttypes.png (image)
    • ss06.png (image)
    • m17.png (image)
    • i35.png (image)
    • b08.png (image)
    • ss03.png (image)
    • i22.png (image)
    • i29.png (image)
    • m06.png (image)
    • i06.png (image)
    • m16.png (image)
    • i44.png (image)
    • m02.png (image)
    • m10.png (image)
    • HowToPlay.txt (txt)
    • m20.png (image)
    • m07.png (image)
    • smw-server.ico (image)
    • i08.png (image)
    • smw-server.png (image)
    • README.md (md)
    • b01.png (image)
    • m11.png (image)
    • i17.png (image)
    • i30.png (image)
    • b12.png (image)
    • b05.png (image)
    • CMakeLists.txt (txt)
    • i34.png (image)
    • smw-leveledit.ico (image)
    • smw-leveledit.png (image)
    • smw-worldedit.png (image)
    • build_emcc.yml (yml)
    • smw.png (image)
    • smw-worldedit.ico (image)
    • package_description.txt (txt)
    • smw.ico (image)
    • build_windows.yml (yml)
    • build_linux.yml (yml)
    • build_android.yml (yml)
    • runner.yml (yml)
    • runner.cpp (cpp)
    • CMakeLists.txt (txt)
    • test_tokenize.cpp (cpp)
    • test_DirIterator.cpp (cpp)
    • bug.md (md)
    • test_GameModeSettingsSerialization.cpp (cpp)
    • test_vec2.cpp (cpp)
    • test_version.cpp (cpp)
    • net.h (h)
    • CMakeLists.txt (txt)
    • CMakeLists.txt (txt)
    • ObjectContainer.h (h)
    • test_FileIO.cpp (cpp)
    • GSGameplay.cpp (cpp)
    • player.h (h)
    • ui (txt)
    • objecthazard.cpp (cpp)
    • MI_FrenzyModeOptions.h (h)
    • net.cpp (cpp)
    • GSSplashScreen.h (h)
    • world.h (h)
    • MI_PowerupSelection.cpp (cpp)
    • GSGameplay.h (h)
    • MI_TeamSelect.cpp (cpp)
    • MI_MapBrowser.h (h)
    • MI_PowerupSelection.h (h)
    • MI_StoredPowerupResetButton.cpp (cpp)
    • MI_MapFilterScroll.h (h)
    • MI_InputControlContainer.h (h)
    • MI_PlayerSelect.h (h)
    • MI_PlayerSelect.cpp (cpp)
    • MI_BonusWheel.h (h)
    • MI_TournamentScoreboard.h (h)
    • MI_NetRoomTeamSelect.cpp (cpp)
    • MI_MapBrowser.cpp (cpp)
    • MI_StoredPowerupResetButton.h (h)
    • MI_PlaylistField.h (h)
    • NetworkListScroll.h (h)
    • MI_MapFilterScroll.cpp (cpp)
    • MI_TourStop.h (h)
    • MI_TeamSelect.h (h)
    • MI_PlaylistField.cpp (cpp)
    • MI_InputControlContainer.cpp (cpp)
    • MI_StringScroll.h (h)
    • MI_World.cpp (cpp)
    • MI_WorldPreviewDisplay.h (h)
    • MI_World.h (h)
    • MI_PacksField.h (h)
    • MI_WorldPreviewDisplay.cpp (cpp)
    • MI_NetRoomTeamSelect.h (h)
    • MI_PacksField.cpp (cpp)
    • MI_TournamentScoreboard.cpp (cpp)
    • MI_PowerupSlider.cpp (cpp)
    • TournamentScoreboardMenu.cpp (cpp)
    • OptionsMenu.cpp (cpp)
    • ModeOptionsMenu.cpp (cpp)
    • MI_BonusWheel.cpp (cpp)
    • MI_AnnouncerField.cpp (cpp)
    • CMakeLists.txt (txt)
    • MI_AnnouncerField.h (h)
    • OptionsMenu.h (h)
    • MenuTemplate.cpp (cpp)
    • PlayerControlsSelectMenu.h (h)
    • MatchSelectionMenu.cpp (cpp)
    • PlayerControlsMenu.h (h)
    • MenuTemplate.h (h)
    • MainMenu.cpp (cpp)
    • NetServersMenu.cpp (cpp)
    • TournamentScoreboardMenu.h (h)
    • WorldMenu.cpp (cpp)
    • PlayerControlsMenu.cpp (cpp)
    • NetNewRoomSettingsMenu.h (h)
    • BonusWheelMenu.h (h)
    • MainMenu.h (h)
    • ModeOptionsMenu.h (h)
    • MapFilterEditMenu.h (h)
    • NetEditServersMenu.h (h)
    • NetEditServersMenu.cpp (cpp)
    • NetServersMenu.h (h)
    • NetRoomMenu.h (h)
    • NetNewRoomMenu.cpp (cpp)
    • BonusWheelMenu.cpp (cpp)
    • NetRoomMenu.cpp (cpp)
    • NetLobbyMenu.cpp (cpp)
    • NetNewRoomSettingsMenu.cpp (cpp)
    • TeamSelectMenu.h (h)
    • SoundOptionsMenu.h (h)
    • NetNewRoomMenu.h (h)
    • WorldMenu.h (h)
    • PowerupSettingsMenu.h (h)
    • TeamOptionsMenu.h (h)
    • ProjectileLimitsMenu.cpp (cpp)
    • SoundOptionsMenu.cpp (cpp)
    • EyeCandyOptionsMenu.h (h)
    • GraphicsOptionsMenu.cpp (cpp)
    • PowerupDropRatesMenu.h (h)
    • EyeCandyOptionsMenu.cpp (cpp)
    • ProjectileOptionsMenu.h (h)
    • ProjectileLimitsMenu.h (h)
    • GameSettingsMenu.h (h)
    • PowerupDropRatesMenu.cpp (cpp)
    • PowerupSettingsMenu.cpp (cpp)
    • TeamOptionsMenu.cpp (cpp)
    • GraphicsOptionsMenu.h (h)
    • GameState.h (h)
    • PlayerSuperStomp.cpp (cpp)
    • PlayerKuriboShoe.h (h)
    • objectgame.cpp (cpp)
    • PlayerCollisions.h (h)
    • TourStopMenu.cpp (cpp)
    • objecthazard.h (h)
    • PlayerTanookiSuit.h (h)
    • PlayerSuicideTimer.h (h)
    • PlayerAwardEffects.h (h)
    • CMakeLists.txt (txt)
    • PlayerAwardEffects.cpp (cpp)
    • PlayerKuriboShoe.cpp (cpp)
    • PlayerWings.cpp (cpp)
    • PlayerCape.cpp (cpp)
    • PlayerJail.h (h)
    • PlayerSuperStomp.h (h)
    • PlayerSpinStatus.h (h)
    • PlayerInvincibility.cpp (cpp)
    • PlayerBurnupTimer.h (h)
    • PlayerBurnupTimer.cpp (cpp)
    • PlayerJail.cpp (cpp)
    • PlayerShield.cpp (cpp)
    • PlayerTanookiSuit.cpp (cpp)
    • PlayerWings.h (h)
    • PlayerCardCollection.cpp (cpp)
    • PlayerCape.h (h)
    • PlayerCollisions.cpp (cpp)
    • PlayerSpinStatus.cpp (cpp)
    • PlayerSecretCode.h (h)
    • PlayerShield.h (h)
    • PlayerOutOfArenaTimer.cpp (cpp)
    • FPSLimiter.h (h)
    • world.cpp (cpp)
    • PlayerTail.h (h)
    • PlayerWarpStatus.h (h)
    • ai.cpp (cpp)
    • GSSplashScreen.cpp (cpp)
    • GSMenu.cpp (cpp)
    • PlayerSuicideTimer.cpp (cpp)
    • FPSLimiter.cpp (cpp)
    • PlayerOutOfArenaTimer.h (h)
    • Owned.h (h)
    • FileCompressor.h (h)
    • NetworkLayer.h (h)
    • NetConfigManager.cpp (cpp)
    • CaptureTheFlag.h (h)
    • NetConfigManager.h (h)
    • FileCompressor.cpp (cpp)
    • Health.cpp (cpp)
    • ProtocolGamePackages.h (h)
    • BonusHouse.cpp (cpp)
    • Survival.cpp (cpp)
    • CardCollection.h (h)
    • CaptureTheFlag.cpp (cpp)
    • MiniPipe.cpp (cpp)
    • Classic.cpp (cpp)
    • Jail.h (h)
    • MiniBoxes.h (h)
    • Star.cpp (cpp)
    • Domination.h (h)
    • Frag.h (h)
    • Chicken.cpp (cpp)
    • GameMode.cpp (cpp)
    • TimeLimit.cpp (cpp)
    • Survival.h (h)
    • Greed.cpp (cpp)
    • Chase.cpp (cpp)
    • Race.cpp (cpp)
    • KingOfTheHill.h (h)
    • ShyGuyTag.cpp (cpp)
    • ShyGuyTag.h (h)
    • CardCollection.cpp (cpp)
    • BonusHouse.h (h)
    • Tag.cpp (cpp)
    • Eggs.h (h)
    • Star.h (h)
    • MiniPipe.h (h)
    • Coin.cpp (cpp)
    • Chase.h (h)
    • KingOfTheHill.cpp (cpp)
    • MiniBoss.cpp (cpp)
    • Tag.h (h)
    • Chicken.h (h)
    • Frag.cpp (cpp)
    • GameModeTimer.h (h)
    • Stomp.h (h)
    • Health.h (h)
    • Race.h (h)
    • Jail.cpp (cpp)
    • Coins.h (h)
    • Eggs.cpp (cpp)
    • Owned.cpp (cpp)
    • Domination.cpp (cpp)
    • Classic.h (h)
    • MiniBoss.h (h)
    • GameModeTimer.cpp (cpp)
    • enet (txt)
    • main.cpp (cpp)
    • NetworkLayerNULL.h (h)
    • player.cpp (cpp)
    • ATTRIBUTION.md (markdown)
    • NetworkLayerENet.cpp (cpp)
    • ai.h (h)
    • WO_RaceGoal.h (h)
    • docs (txt)
    • development (txt)
    • gfx (txt)
    • docs (txt)
    • resources (txt)
    • icons (txt)
    • windows (txt)
    • linux (txt)
    • .github (github)
    • workflows (txt)
    • ISSUE_TEMPLATE (txt)
    • tests (txt)
    • common (txt)
    • util (txt)
    • math (txt)
    • data (txt)
    • src (txt)
    • leveleditor (txt)
    • smw (txt)
    • menu (txt)
    • network (txt)
    • options (txt)
    • player_components (txt)
    • network (txt)
    • gamemodes (txt)
    • platform (txt)
    • network (txt)
    • null (txt)
    • objects (txt)
    • overmap (txt)
    • GameplayOptionsMenu.cpp (cpp)
    • m08.png (image)
    • GameSettingsMenu.cpp (cpp)
    • build_macos.yml (yml)
    • m14.png (image)
    • MapFilterEditMenu.cpp (cpp)
    • MI_PowerupSlider.h (h)
    • i11.png (image)
    • PlayerControlsSelectMenu.cpp (cpp)
    • PlayerSecretCode.cpp (cpp)
    • MI_FrenzyModeOptions.cpp (cpp)
    • i46.png (image)
    • MatchSelectionMenu.h (h)
    • GameplayOptionsMenu.h (h)
    • ss12.png (image)
    • ss13.png (image)
    • NetLobbyMenu.h (h)
    • TourStopMenu.h (h)
    • m05.png (image)
    • PlayerWarpStatus.cpp (cpp)
    • TeamSelectMenu.cpp (cpp)
    • ProjectileOptionsMenu.cpp (cpp)
    • Frenzy.cpp (cpp)
    • TimeLimit.h (h)
    • MI_StringScroll.cpp (cpp)
    • MI_ChatMessageBox.h (h)
    • i36.png (image)
    • ObjectContainer.cpp (cpp)
    • MI_ChatMessageBox.cpp (cpp)
    • CMakeLists.txt (txt)
    • Stomp.cpp (cpp)
    • Greed.h (h)
    • PlayerInvincibility.h (h)
    • CMakeLists.txt (txt)
    • MiniBoxes.cpp (cpp)
    • Frenzy.h (h)
    github-repos/supermariowar

    supermariowar

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    • Updated Jul 4, 2026
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    A fan-made multiplayer Super Mario Bros. style deathmatch game

    0stars
    1views
    Created Feb 16, 2026