supermariowar
A fan-made multiplayer Super Mario Bros. style deathmatch game
Language: c
Author: GitHub Repos (@github-repos)
0 stars · 1 views
Viewing path: README.md
Files
- i12.png (image)
- PlayerCardCollection.h (h)
- MI_TourStop.cpp (cpp)
- NetworkListScroll.cpp (cpp)
- PlayerTail.cpp (cpp)
- NetworkLayerENet.h (h)
- DevelopmentDiary-till-2004.txt (txt)
- HowAIWorks.md (md)
- readme-v1.7.html (html)
- HowItWorks.txt (txt)
- MergeHistory.txt (txt)
- HowToExtend.txt (txt)
- readme-v1.8.html (html)
- readme-v1.8.md (md)
- i05.png (image)
- i37.png (image)
- b04.png (image)
- i07.png (image)
- netplay.md (md)
- i10.png (image)
- i31.png (image)
- readme-v1.7.txt (txt)
- i27.png (image)
- i42.png (image)
- m09.png (image)
- i14.png (image)
- i28.png (image)
- i23.png (image)
- i48.png (image)
- ss09.png (image)
- m12.png (image)
- m18.png (image)
- i03.png (image)
- b14.png (image)
- i49.png (image)
- b03.png (image)
- i01.png (image)
- i50.png (image)
- b10.png (image)
- i21.png (image)
- i32.png (image)
- i26.png (image)
- b13.png (image)
- ss01.png (image)
- i09.png (image)
- ss04.png (image)
- i40.png (image)
- ss07.png (image)
- m04.png (image)
- i25.png (image)
- ss11.png (image)
- i18.png (image)
- i20.png (image)
- splash.png (image)
- i41.png (image)
- i47.png (image)
- i16.png (image)
- ss02.png (image)
- i38.png (image)
- ss05.png (image)
- m01.png (image)
- b02.png (image)
- ss08.png (image)
- i02.png (image)
- b15.png (image)
- m15.png (image)
- i39.png (image)
- i19.png (image)
- i15.png (image)
- b09.png (image)
- m03.png (image)
- i43.png (image)
- i45.png (image)
- m19.png (image)
- i51.png (image)
- m13.png (image)
- b07.png (image)
- b11.png (image)
- i24.png (image)
- i04.png (image)
- ss10.png (image)
- i13.png (image)
- m21.png (image)
- b06.png (image)
- i33.png (image)
- ttypes.png (image)
- ss06.png (image)
- m17.png (image)
- i35.png (image)
- b08.png (image)
- ss03.png (image)
- i22.png (image)
- i29.png (image)
- m06.png (image)
- i06.png (image)
- m16.png (image)
- i44.png (image)
- m02.png (image)
- m10.png (image)
- HowToPlay.txt (txt)
- m20.png (image)
- m07.png (image)
- smw-server.ico (image)
- i08.png (image)
- smw-server.png (image)
- README.md (md)
- b01.png (image)
- m11.png (image)
- i17.png (image)
- i30.png (image)
- b12.png (image)
- b05.png (image)
- CMakeLists.txt (txt)
- i34.png (image)
- smw-leveledit.ico (image)
- smw-leveledit.png (image)
- smw-worldedit.png (image)
- build_emcc.yml (yml)
- smw.png (image)
- smw-worldedit.ico (image)
- package_description.txt (txt)
- smw.ico (image)
- build_windows.yml (yml)
- build_linux.yml (yml)
- build_android.yml (yml)
- runner.yml (yml)
- runner.cpp (cpp)
- CMakeLists.txt (txt)
- test_tokenize.cpp (cpp)
- test_DirIterator.cpp (cpp)
- bug.md (md)
- test_GameModeSettingsSerialization.cpp (cpp)
- test_vec2.cpp (cpp)
- test_version.cpp (cpp)
- net.h (h)
- CMakeLists.txt (txt)
- CMakeLists.txt (txt)
- ObjectContainer.h (h)
- test_FileIO.cpp (cpp)
- GSGameplay.cpp (cpp)
- player.h (h)
- ui (txt)
- objecthazard.cpp (cpp)
- MI_FrenzyModeOptions.h (h)
- net.cpp (cpp)
- GSSplashScreen.h (h)
- world.h (h)
- MI_PowerupSelection.cpp (cpp)
- GSGameplay.h (h)
- MI_TeamSelect.cpp (cpp)
- MI_MapBrowser.h (h)
- MI_PowerupSelection.h (h)
- MI_StoredPowerupResetButton.cpp (cpp)
- MI_MapFilterScroll.h (h)
- MI_InputControlContainer.h (h)
- MI_PlayerSelect.h (h)
- MI_PlayerSelect.cpp (cpp)
- MI_BonusWheel.h (h)
- MI_TournamentScoreboard.h (h)
- MI_NetRoomTeamSelect.cpp (cpp)
- MI_MapBrowser.cpp (cpp)
- MI_StoredPowerupResetButton.h (h)
- MI_PlaylistField.h (h)
- NetworkListScroll.h (h)
- MI_MapFilterScroll.cpp (cpp)
- MI_TourStop.h (h)
- MI_TeamSelect.h (h)
- MI_PlaylistField.cpp (cpp)
- MI_InputControlContainer.cpp (cpp)
- MI_StringScroll.h (h)
- MI_World.cpp (cpp)
- MI_WorldPreviewDisplay.h (h)
- MI_World.h (h)
- MI_PacksField.h (h)
- MI_WorldPreviewDisplay.cpp (cpp)
- MI_NetRoomTeamSelect.h (h)
- MI_PacksField.cpp (cpp)
- MI_TournamentScoreboard.cpp (cpp)
- MI_PowerupSlider.cpp (cpp)
- TournamentScoreboardMenu.cpp (cpp)
- OptionsMenu.cpp (cpp)
- ModeOptionsMenu.cpp (cpp)
- MI_BonusWheel.cpp (cpp)
- MI_AnnouncerField.cpp (cpp)
- CMakeLists.txt (txt)
- MI_AnnouncerField.h (h)
- OptionsMenu.h (h)
- MenuTemplate.cpp (cpp)
- PlayerControlsSelectMenu.h (h)
- MatchSelectionMenu.cpp (cpp)
- PlayerControlsMenu.h (h)
- MenuTemplate.h (h)
- MainMenu.cpp (cpp)
- NetServersMenu.cpp (cpp)
- TournamentScoreboardMenu.h (h)
- WorldMenu.cpp (cpp)
- PlayerControlsMenu.cpp (cpp)
- NetNewRoomSettingsMenu.h (h)
- BonusWheelMenu.h (h)
- MainMenu.h (h)
- ModeOptionsMenu.h (h)
- MapFilterEditMenu.h (h)
- NetEditServersMenu.h (h)
- NetEditServersMenu.cpp (cpp)
- NetServersMenu.h (h)
- NetRoomMenu.h (h)
- NetNewRoomMenu.cpp (cpp)
- BonusWheelMenu.cpp (cpp)
- NetRoomMenu.cpp (cpp)
- NetLobbyMenu.cpp (cpp)
- NetNewRoomSettingsMenu.cpp (cpp)
- TeamSelectMenu.h (h)
- SoundOptionsMenu.h (h)
- NetNewRoomMenu.h (h)
- WorldMenu.h (h)
- PowerupSettingsMenu.h (h)
- TeamOptionsMenu.h (h)
- ProjectileLimitsMenu.cpp (cpp)
- SoundOptionsMenu.cpp (cpp)
- EyeCandyOptionsMenu.h (h)
- GraphicsOptionsMenu.cpp (cpp)
- PowerupDropRatesMenu.h (h)
- EyeCandyOptionsMenu.cpp (cpp)
- ProjectileOptionsMenu.h (h)
- ProjectileLimitsMenu.h (h)
- GameSettingsMenu.h (h)
- PowerupDropRatesMenu.cpp (cpp)
- PowerupSettingsMenu.cpp (cpp)
- TeamOptionsMenu.cpp (cpp)
- GraphicsOptionsMenu.h (h)
- GameState.h (h)
- PlayerSuperStomp.cpp (cpp)
- PlayerKuriboShoe.h (h)
- objectgame.cpp (cpp)
- PlayerCollisions.h (h)
- TourStopMenu.cpp (cpp)
- objecthazard.h (h)
- PlayerTanookiSuit.h (h)
- PlayerSuicideTimer.h (h)
- PlayerAwardEffects.h (h)
- CMakeLists.txt (txt)
- PlayerAwardEffects.cpp (cpp)
- PlayerKuriboShoe.cpp (cpp)
- PlayerWings.cpp (cpp)
- PlayerCape.cpp (cpp)
- PlayerJail.h (h)
- PlayerSuperStomp.h (h)
- PlayerSpinStatus.h (h)
- PlayerInvincibility.cpp (cpp)
- PlayerBurnupTimer.h (h)
- PlayerBurnupTimer.cpp (cpp)
- PlayerJail.cpp (cpp)
- PlayerShield.cpp (cpp)
- PlayerTanookiSuit.cpp (cpp)
- PlayerWings.h (h)
- PlayerCardCollection.cpp (cpp)
- PlayerCape.h (h)
- PlayerCollisions.cpp (cpp)
- PlayerSpinStatus.cpp (cpp)
- PlayerSecretCode.h (h)
- PlayerShield.h (h)
- PlayerOutOfArenaTimer.cpp (cpp)
- FPSLimiter.h (h)
- world.cpp (cpp)
- PlayerTail.h (h)
- PlayerWarpStatus.h (h)
- ai.cpp (cpp)
- GSSplashScreen.cpp (cpp)
- GSMenu.cpp (cpp)
- PlayerSuicideTimer.cpp (cpp)
- FPSLimiter.cpp (cpp)
- PlayerOutOfArenaTimer.h (h)
- Owned.h (h)
- FileCompressor.h (h)
- NetworkLayer.h (h)
- NetConfigManager.cpp (cpp)
- CaptureTheFlag.h (h)
- NetConfigManager.h (h)
- FileCompressor.cpp (cpp)
- Health.cpp (cpp)
- ProtocolGamePackages.h (h)
- BonusHouse.cpp (cpp)
- Survival.cpp (cpp)
- CardCollection.h (h)
- CaptureTheFlag.cpp (cpp)
- MiniPipe.cpp (cpp)
- Classic.cpp (cpp)
- Jail.h (h)
- MiniBoxes.h (h)
- Star.cpp (cpp)
- Domination.h (h)
- Frag.h (h)
- Chicken.cpp (cpp)
- GameMode.cpp (cpp)
- TimeLimit.cpp (cpp)
- Survival.h (h)
- Greed.cpp (cpp)
- Chase.cpp (cpp)
- Race.cpp (cpp)
- KingOfTheHill.h (h)
- ShyGuyTag.cpp (cpp)
- ShyGuyTag.h (h)
- CardCollection.cpp (cpp)
- BonusHouse.h (h)
- Tag.cpp (cpp)
- Eggs.h (h)
- Star.h (h)
- MiniPipe.h (h)
- Coin.cpp (cpp)
- Chase.h (h)
- KingOfTheHill.cpp (cpp)
- MiniBoss.cpp (cpp)
- Tag.h (h)
- Chicken.h (h)
- Frag.cpp (cpp)
- GameModeTimer.h (h)
- Stomp.h (h)
- Health.h (h)
- Race.h (h)
- Jail.cpp (cpp)
- Coins.h (h)
- Eggs.cpp (cpp)
- Owned.cpp (cpp)
- Domination.cpp (cpp)
- Classic.h (h)
- MiniBoss.h (h)
- GameModeTimer.cpp (cpp)
- enet (txt)
- main.cpp (cpp)
- NetworkLayerNULL.h (h)
- player.cpp (cpp)
- ATTRIBUTION.md (markdown)
- NetworkLayerENet.cpp (cpp)
- ai.h (h)
- WO_RaceGoal.h (h)
- docs (txt)
- development (txt)
- gfx (txt)
- docs (txt)
- resources (txt)
- icons (txt)
- windows (txt)
- linux (txt)
- .github (github)
- workflows (txt)
- ISSUE_TEMPLATE (txt)
- tests (txt)
- common (txt)
- util (txt)
- math (txt)
- data (txt)
- src (txt)
- leveleditor (txt)
- smw (txt)
- menu (txt)
- network (txt)
- options (txt)
- player_components (txt)
- network (txt)
- gamemodes (txt)
- platform (txt)
- network (txt)
- null (txt)
- objects (txt)
- overmap (txt)
- GameplayOptionsMenu.cpp (cpp)
- m08.png (image)
- GameSettingsMenu.cpp (cpp)
- build_macos.yml (yml)
- m14.png (image)
- MapFilterEditMenu.cpp (cpp)
- MI_PowerupSlider.h (h)
- i11.png (image)
- PlayerControlsSelectMenu.cpp (cpp)
- PlayerSecretCode.cpp (cpp)
- MI_FrenzyModeOptions.cpp (cpp)
- i46.png (image)
- MatchSelectionMenu.h (h)
- GameplayOptionsMenu.h (h)
- ss12.png (image)
- ss13.png (image)
- NetLobbyMenu.h (h)
- TourStopMenu.h (h)
- m05.png (image)
- PlayerWarpStatus.cpp (cpp)
- TeamSelectMenu.cpp (cpp)
- ProjectileOptionsMenu.cpp (cpp)
- Frenzy.cpp (cpp)
- TimeLimit.h (h)
- MI_StringScroll.cpp (cpp)
- MI_ChatMessageBox.h (h)
- i36.png (image)
- ObjectContainer.cpp (cpp)
- MI_ChatMessageBox.cpp (cpp)
- CMakeLists.txt (txt)
- Stomp.cpp (cpp)
- Greed.h (h)
- PlayerInvincibility.h (h)
- CMakeLists.txt (txt)
- MiniBoxes.cpp (cpp)
- Frenzy.h (h)